I’m a highly motivated and focused Character animator with a keen interest in character Animation, Multimedia Arts, and learning new technologies in related fields. I am a dedicated professional with the ambition to prove myself as a valuable asset for my organization as a Character animator.
I have experience leading animation teams and collaborating with game designers, producers, programmers, and art directors to fulfill project requirements. I am passionate about animation, managing teams, and continuously learning new skills and techniques.
I can easily handle both 2d and 3d Animation.
I’m Abubakr Tariq, an Animation Director with 17+ years of experience in CG and 13+ in gaming. I’ve been with Geniteam Solutions since 2012, working on rigging, skinning, and animations for mobile and PC games using Maya, Max, and Unity. Responsible to deliver character and creatures according to requirements. Make the Pipeline smooth and flawless. Coordinate with Art, Design and Creative teams to fulfill their requirements. lead animation teams, handle outsourcing, and have contributed to titles under Tapinator, Z&K Games, Geni Games more. Really good in Mocap cleanup as well. Already using Mixamo, Unity Animation library or other unreal libraries for our internal Pipeline. I am also good in Unity 2d Character Animation. I’m open to remote or sponsored opportunities.
Here’s my reel: [ Website not available. Sign in: https://www.twine.net/signup
(Pass: 1122).
Looking for Remote and/or Onsite Job at any position senior/Mid or other.
I am also running my YouTube channel as well. It’s AI base Children Story Channel
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