I'm a highly motivated and focused Character animator with a keen interest in character Animation, Multimedia Arts, and learning new technologies in related fields. I am a dedicated professional with the ambition to prove myself as a valuable asset for my organization as a Character animator. I have experience leading animation teams and collaborating with game designers, producers, programmers, and art directors to fulfill project requirements. I am passionate about animation, managing teams, and continuously learning new skills and techniques. I can easily handle both 2d and 3d Animation. I'm Abubakr Tariq, an Animation Director with 17+ years of experience in CG and 13+ in gaming. I've been with Geniteam Solutions since 2012, working on rigging, skinning, and animations for mobile and PC games using Maya, Max, and Unity. Responsible to deliver character and creatures according to requirements. Make the Pipeline smooth and flawless. Coordinate with Art, Design and Creative teams to fulfill their requirements. lead animation teams, handle outsourcing, and have contributed to titles under Tapinator, Z&K Games, Geni Games more. Really good in Mocap cleanup as well. Already using Mixamo, Unity Animation library or other unreal libraries for our internal Pipeline. I am also good in Unity 2d Character Animation. I'm open to remote or sponsored opportunities. Here's my reel: [ _Website not available. Sign in: https://www.twine.net/signup_ (Pass: 1122). Looking for Remote and/or Onsite Job at any position senior/Mid or other. I am also running my YouTube channel as well. It's AI base Children Story Channel _Website not available. Sign in: https://www.twine.net/signup_

Abubakr Tariq

I'm a highly motivated and focused Character animator with a keen interest in character Animation, Multimedia Arts, and learning new technologies in related fields. I am a dedicated professional with the ambition to prove myself as a valuable asset for my organization as a Character animator. I have experience leading animation teams and collaborating with game designers, producers, programmers, and art directors to fulfill project requirements. I am passionate about animation, managing teams, and continuously learning new skills and techniques. I can easily handle both 2d and 3d Animation. I'm Abubakr Tariq, an Animation Director with 17+ years of experience in CG and 13+ in gaming. I've been with Geniteam Solutions since 2012, working on rigging, skinning, and animations for mobile and PC games using Maya, Max, and Unity. Responsible to deliver character and creatures according to requirements. Make the Pipeline smooth and flawless. Coordinate with Art, Design and Creative teams to fulfill their requirements. lead animation teams, handle outsourcing, and have contributed to titles under Tapinator, Z&K Games, Geni Games more. Really good in Mocap cleanup as well. Already using Mixamo, Unity Animation library or other unreal libraries for our internal Pipeline. I am also good in Unity 2d Character Animation. I'm open to remote or sponsored opportunities. Here's my reel: [ _Website not available. Sign in: https://www.twine.net/signup_ (Pass: 1122). Looking for Remote and/or Onsite Job at any position senior/Mid or other. I am also running my YouTube channel as well. It's AI base Children Story Channel _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I’m a highly motivated and focused Character animator with a keen interest in character Animation, Multimedia Arts, and learning new technologies in related fields. I am a dedicated professional with the ambition to prove myself as a valuable asset for my organization as a Character animator.

I have experience leading animation teams and collaborating with game designers, producers, programmers, and art directors to fulfill project requirements. I am passionate about animation, managing teams, and continuously learning new skills and techniques.

I can easily handle both 2d and 3d Animation.

I’m Abubakr Tariq, an Animation Director with 17+ years of experience in CG and 13+ in gaming. I’ve been with Geniteam Solutions since 2012, working on rigging, skinning, and animations for mobile and PC games using Maya, Max, and Unity. Responsible to deliver character and creatures according to requirements. Make the Pipeline smooth and flawless. Coordinate with Art, Design and Creative teams to fulfill their requirements. lead animation teams, handle outsourcing, and have contributed to titles under Tapinator, Z&K Games, Geni Games more. Really good in Mocap cleanup as well. Already using Mixamo, Unity Animation library or other unreal libraries for our internal Pipeline. I am also good in Unity 2d Character Animation. I’m open to remote or sponsored opportunities.
Here’s my reel: [ Website not available. Sign in: https://www.twine.net/signup
(Pass: 1122).
Looking for Remote and/or Onsite Job at any position senior/Mid or other.

I am also running my YouTube channel as well. It’s AI base Children Story Channel
Website not available. Sign in: https://www.twine.net/signup

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Language

English
Intermediate
Urdu
Fluent
Panjabi, Punjabi
Fluent
Hindi
Fluent

Work Experience

Animation Director at GenITeam Solutions, Lahore, Pakistan
November 1, 2012 - Present
Led internal animation projects including development of over three big titles topping Google Play charts. Managed hiring and termination, drove departmental budget, and led game-play and cinematic animation teams. Delivered 82 minutes of cinematic animation and maintained team morale with zero staff turnover.
Character Animator at Pakistan Children Television, Lahore Pakistan
October 31, 2012 - July 31, 2025
Responsible for character animations for approximately 90% of each episode of the Sim Sim Hamara TV Series. Maintained quality and quantity standards despite tight 24-hour deadlines for 1.5 minute episodes.
CG Artist at Digital Prodigy Limited (DPL) Lahore, Pakistan
March 31, 2011 - July 31, 2025
Created multiple 3D models for IKEA furniture articles with precise measurements and worked on in-house animation projects related to road accidents.
Character Animator at ICE Animation, Karachi, Pakistan
August 31, 2010 - July 31, 2025
Created facial and body animations for Bankey Mian Ki Qawali TV Production Series and Safe Guard Commercials. Managed motion capture cleanup and keyframe animation work, delivering more shots than expected under tight timelines.
Character Animator at Photoreal Pixels Lahore, Pakistan
June 30, 2009 - July 31, 2025
Created walkthrough animations for various housing schemes including Lake City, along with making 3D models and animations for products for companies like HP and Dell.
Character Animator at Systems LTD. (ANIVISTA Animation Studio)
February 28, 2009 - July 31, 2025
Handled walkthrough animations for housing schemes, character animations for in-house and local game projects, character modeling for PC games, and hyper-realistic 3D modeling and animation for mobile phone commercials. Gained experience across multiple departments from concept to compositing.

Education

Bachelor Of Art at Allamah Iqbal Open University
February 9, 2005 - April 9, 2007
BA (Education) at Allama Iqbal Open University, Gujrat, Pakistan
February 1, 2003 - February 28, 2005
ICS (Intermediate in Computer Sciences) at Allama Iqbal College, Sialkot, Pakistan
December 1, 2000 - December 31, 2002
Matric at Qaid-e-Milat School System, Sambrial, Sialkot, Pakistan
September 1, 1998 - September 30, 2000

Qualifications

B.A
March 1, 2005 - April 30, 2007
Auto CAD
February 1, 2007 - June 30, 2007

Industry Experience

Gaming, Education, Media & Entertainment, Software & Internet, Real Estate & Construction