I'm an illustrator from Minneapolis, Minnesota. I love working on projects and developing new skillsets. Open to new opportunities. I've made a card game, video game assets for multiple video games, a themed calendar, and much more. My primary mediums are pen and ink, and digital. I know Procreate and Photoshop --- **Employment and project experience** **Art Director, Illustrator** Roshamberg Card Game _January 2017 - June 2017_ **Concept Artist and Illustrator** Unpublished Room Builder Game _January 2020 - April 2020_ **Game Designer, Digital Asset Creation** Roshamberg Video Game, unpublished. _September 2019 - September 2022_ **Project Manager, Illustrator** 2024 Cryptid Calendar. _September 2023 - December 2023_ **Project Manager, Illustrator** 2025 Folklore Families Calendar. _January 2024 - Ongoing_

AlexisJohnsonArt

PRO

I'm an illustrator from Minneapolis, Minnesota. I love working on projects and developing new skillsets. Open to new opportunities. I've made a card game, video game assets for multiple video games, a themed calendar, and much more. My primary mediums are pen and ink, and digital. I know Procreate and Photoshop --- **Employment and project experience** **Art Director, Illustrator** Roshamberg Card Game _January 2017 - June 2017_ **Concept Artist and Illustrator** Unpublished Room Builder Game _January 2020 - April 2020_ **Game Designer, Digital Asset Creation** Roshamberg Video Game, unpublished. _September 2019 - September 2022_ **Project Manager, Illustrator** 2024 Cryptid Calendar. _September 2023 - December 2023_ **Project Manager, Illustrator** 2025 Folklore Families Calendar. _January 2024 - Ongoing_

Available to hire

I’m an illustrator from Minneapolis, Minnesota. I love working on projects and developing new skillsets. Open to new opportunities.

I’ve made a card game, video game assets for multiple video games, a themed calendar, and much more. My primary mediums are pen and ink, and digital. I know Procreate and Photoshop


Employment and project experience

Art Director, Illustrator Roshamberg Card Game
January 2017 - June 2017

Concept Artist and Illustrator Unpublished Room Builder Game
January 2020 - April 2020

Game Designer, Digital Asset Creation Roshamberg Video Game, unpublished.
September 2019 - September 2022

Project Manager, Illustrator 2024 Cryptid Calendar.
September 2023 - December 2023

Project Manager, Illustrator 2025 Folklore Families Calendar.
January 2024 - Ongoing

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Skills

Il
Illustration
Pe
Pen and Ink Illustration
Procreate
Fa
Fantasy Illustration
Na
Narrative Illustration
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Experience Level

Illustration
Expert
Pen and Ink Illustration
Expert
Procreate
Expert
Fantasy Illustration
Expert
Narrative Illustration
Expert
Adobe Photoshop
Expert
Artwork
Expert
Freehand Digital Illustration
Intermediate
Character Design
Intermediate
Card Deck
Intermediate
Game Design
Beginner
Freelance Gig
Beginner
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Language

Portuguese
Intermediate
Spanish; Castilian
Intermediate
Arabic
Beginner

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Retail
    uniE621 Giant Series
    Ongoing series of illustrations featuring giant women in nature.
    uniE621 Room Builder Game
    Asset Production o Researched and referenced the standard sizes of doorways, windows, and furniture o Illustrated a wide variety of furniture, such as beds, bookshelves, desks, and chairs o Created organic elements such as houseplants, wallpapers, wood textures, and decorative flourishes. illustrator designer
    uniE621 2024 Cryptid Calendar
    Project Management • Revived abandoned project from 2018 and sourced new and old art pieces to complete the calendar with a four month turn around. • Sourced and collaborated with eight artists to create new art pieces and license old work. • Communicated with printers, collected pre-orders and price quotes, and delivered printed calendars to customers and participants. Illustration • Illustrated art for June, September, and December months. • Backup Illustrator in case any particpants drop out; art for June was completed in two weeks due to an artist drop out. Graphic Design • Designed calendar date pages using Microsoft Excel and Adobe Photoshop. • Added bleed and cut marks to every page of the calendar. Extended designs to the edge of the bleed. • Created cover art using calendar art assets and new elements. graphicdesigner illustrator projectmanager
    uniE621 Roshamberg Video Game
    Game Design • Directed creation of the Town, the central location within the game. • Designed a looping town square with three exits in a 2d side scroller format. Asset production • Illustrated 16 buildings with a variety of gameplay and aesthetic uses and a medieval fantasy theme. • Used multipoint perspective, alternating one and two point perspective to tie the buildings together. illustrator designer
    uniE621 Roshamberg Card Game
    Art Direction • Created game concept, world, and characters, with co-creater Zara Storch. • Designed all visual aspects of the game, including fantasy theming, logos and tokens, color palettes, and illustration style. Character design • Created character designs for 24 unique characters. Illustration • Fully rendered 30 illustrations, including backgrounds and characters interacting with each other and their environment. • Delivered all assets within six months of project initiation. illustrator designer