Hi, I’m Badusha, a 3D Artist with over 6 years of experience specializing in creating high-quality 3D models, environments, and assets for both games and visual effects. I have extensive expertise in industry-standard software such as Maya, 3ds Max, ZBrush, Substance Painter, and Photoshop, allowing me to bring ideas to life from concept to final render.
Throughout my career, I’ve worked on a variety of projects, including game, simulations, VR projects, where I collaborated with creative teams to deliver detailed, realistic, and stylized 3D assets. I’m passionate about staying up to date with the latest trends in 3D design and constantly refining my skills to push the boundaries of visual storytelling.
I pride myself on my attention to detail, problem-solving abilities, and commitment to delivering work that exceeds client expectations. Whether it’s hard-surface modeling, character design, texturing, or rendering, I’m always eager to take on new challenges and contribute creatively to the development of compelling visual experiences.
Let’s connect! I’m always excited to collaborate on exciting and innovative projects.
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