Hello, I’m Bobby. You’ll find much more of my work on my portfolio site.
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I specialize in 3D Motion Design. I can take any product and turn it into a photo-real render, indistinguishable from the actual product itself. With that perfected product, take still renders or create full animation pieces. Besides product renders and animations, I also have textured/pbr material creation/UVs/renderings of 12 full automotive interiors for General Motors for use with their Augmented Reality experience on their mobile sites, this included the 2023 Cadillac EV lineup, and the 2023 Cadillac Escalade. Car interiors were something I happened to be obsessed with as a kid, so that was awesome.
Whether it be particle simulations, fluid sims, smoke sims, character/mechanical rigging, packaging renders, PBR material creation, music visuals (the list goes on) I’m your guy.
I prefer contract work because I love my full-time remote job at Corsair, but I have been working 20-30 hours of W2 contract a week/weekends for Dentsu/General Motors for 18 months and that recently wrapped up, so it’s normal for me to be able to take on 20-30 hours a week.
Thanks for reading!
TOOLS:
Cinema 4D (Redshift/Octane) *Expert
Unreal Engine 5 (piping over from Cinema 4D) *Intermediate
Houdini *Intermediate
2x NVidia 4090 GPUs (for the largest scene demands)
3D Motion Designer - CORSAIR (full-time)
May 2019 - Current
Senior CG Artist (Emerging Technologies) - DENTSU CREATIVE (contract)
January 2022 - May 2023
Signals Intelligence Analyst (1N2X1) - U.S. AIR FORCE
July 2009 - May 2014
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