As a 3D Artist with three years of professional studio experience in the gaming industry, I specialize in animation and rigging, bringing characters and environments to life with precision. My skills include advanced 3D modeling, detailed texturing, and efficient optimization, utilizing tools like Blender, Substance Painter, and Unreal Engine 5. I take a comprehensive approach to game design, ensuring that every detail—from characters to expansive environments—is meticulously crafted. I'm dedicated to creating dynamic, immersive gaming experiences that captivate players and meet the highest industry standards.

BrandonMontague

5.0 (1 review)

As a 3D Artist with three years of professional studio experience in the gaming industry, I specialize in animation and rigging, bringing characters and environments to life with precision. My skills include advanced 3D modeling, detailed texturing, and efficient optimization, utilizing tools like Blender, Substance Painter, and Unreal Engine 5. I take a comprehensive approach to game design, ensuring that every detail—from characters to expansive environments—is meticulously crafted. I'm dedicated to creating dynamic, immersive gaming experiences that captivate players and meet the highest industry standards.

Available to hire

As a 3D Artist with three years of professional studio experience in the gaming industry, I specialize in animation and rigging, bringing characters and environments to life with precision. My skills include advanced 3D modeling, detailed texturing, and efficient optimization, utilizing tools like Blender, Substance Painter, and Unreal Engine 5. I take a comprehensive approach to game design, ensuring that every detail—from characters to expansive environments—is meticulously crafted. I’m dedicated to creating dynamic, immersive gaming experiences that captivate players and meet the highest industry standards.

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Skills

3D
3D Design
Unreal Engine 4
Su
Substance Painter
Sl
Slack Workflow
Mixamo
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Experience Level

3D Design
Expert
Unreal Engine 4
Expert
Substance Painter
Expert
Slack Workflow
Expert
Mixamo
Expert
Github
Expert
Game Design
Expert
Freelance Gig
Expert
DaVinci Resolve Studio
Expert
Cargo
Expert
Blender
Expert
Artwork
Expert
Animation
Expert
AI Images
Expert
AI Chatbot
Expert
Ableton Live
Expert
3D Model
Expert
3D Animation
Expert
Autodesk Maya
Expert
Character Design
Expert
Reallusion Character Creator
Expert
Adobe Photoshop
Expert
Reallusion iClone
Intermediate
ZBrush
Intermediate
Adobe Premiere Pro
Intermediate
Adobe After Effects
Beginner
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Language

English
Fluent

Education

Professional Training at Gnomon School of Visual Effects, Games + Animation
January 1, 2020 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Professional Services
    uniE621 Desolate Glade (Unreal Engine 5 Environment)
    This haunting environment was created using the programs, Unreal Engine 5, Blender, Adobe Substance Painter. I used a combination of my own models with Mega-scans to bring the scene to life.
    uniE621 Cave Expedition
    Here's a project I put together in Unreal Engine 5. The whole idea was not to just build an environment, but also to highlight some of the skills I've learned over the last couple of years. I was responsible for everything in this project. All the Animation's, Character Design, Rigging, 3D Modeling, Texturing, Lighting, Sound Design, and blueprinting for both the characters and assets were all done by me. EnvironmentDesign GameDesign UnrealEngine Animation 3DModeling Sounddesign