I am a 3D Animator/Artist from India. I have a background in computer science engineering and have been passionately immersed in the world of 3D and animation since 2018. Over the course of four years, I have gained the skills to create captivating animated scenes, stunning artworks, and impressive visualizations. I am well versed in various software applications, such as Blender, Cinema 4D, ZBrush, Unity, After Effects, Photoshop, and Premiere Pro. Additionally, I make it a priority to stay updated on emerging tools, AI technologies, and upcoming advancements in the industry to continuously
enhance my expertise.
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- Blender 3D
Render Engine: - Cycles
Deep Forest 3D Scene in Blender Cycles | Deer Animation Test Render
Step into a serene deep forest environment in my latest 3D artwork! This scene features realistic deer and was created entirely in Blender. I used Cycles Render Engine for the final output.
This particular video is a test render, so you might notice some interesting “jittery” or “grainy” effects. This is due to intentionally using a low sample count to quickly preview the scene and lighting. It’s a great example of how you can iterate quickly in Blender and Cycles!
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