I’m a designer specialising in film, set and media in London, UK.
I have a background in architectural design which underpins how I approach space and the ergonomics of how we interact within it. I have a keen interest in media and film which led me to a career working with the design that shape those worlds.
My thirst for knowledge and growth allowed me to learn skills that are both practical and digital. I work within the creative spectrum from freehand sketching to 3D modelling, model making and digital fabrication.
I am a versatile creative and able to produce detailed 2D drawings such as technical/construction documentation as well as visualise 3D/2D conceptual illustrations and renderings.
I work within a variety of mediums and software such as Rhino, SketchUp, VRay, Vectorworks, Blender, Substance and Adobe Creative Suite (to name a few).
Concept Artist - “Robin and the Hood” - Future Artists, Sky Studios
August 2023 - September 2023
Art Director - “Blade Runner: 2099” - Amazon Studios, Alcon Entertainment
April 2022 - May 2023
Concept Artist - “Breaking Point” - Future Artists
March 2022 - April 2022
Art Director - “Masters of the Air” - Apple TV, Amblin
December 2020 - March 2022
Art Director - “Halo: Season 1” - Paramount +, Amblin, Microsoft Studios
July 2019 - November 2020
Art Director - “Raised by Wolves” - HBO Max, Scott Free
October 2018 - July 2019
Set Designer - “Bloodshot” - Columbia Pictures
April 2018 - October 2018
Set Designer - “Origin” - YouTube Premium
November 2017 - February 2018
Set Designer - “Warrior” - HBO Max
June 2017 - November 2017
Set Designer - “Maze Runner: Death Cure” - 20th Century Pictures
September 2016 - June 2017
Draughtsman - “Oasis” - Amazon Studios
May 2016 - September 2016
Junior Architect - Gregory Katz Architecture
December 2011 - April 2016
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