3D artist with a degree in Art and Technology. Utilizes Autodesk Maya, and Adobe Substance Painter.

Carpenter3D

3D artist with a degree in Art and Technology. Utilizes Autodesk Maya, and Adobe Substance Painter.

Available to hire

3D artist with a degree in Art and Technology. Utilizes Autodesk Maya, and Adobe Substance Painter.

Skills

Experience Level

Adobe After Effects
Intermediate
Adobe Photoshop
Intermediate
Autodesk Maya
Intermediate
3D Animation
Intermediate
3D Model
Intermediate
Substance Painter
Intermediate

Language

English
Fluent

Education

Bachelor of Fine Arts at The Ohio State University
August 17, 2020 - May 17, 2024
My BFA was focused in Art and Technology

Qualifications

Add your qualifications or awards here.

Industry Experience

Retail
    uniE613 Blockhouse Work Trial
    https://www.twine.net/signin This animation was created for Blockhouse as a work trial for a position on their animation team. I did not receive the role, but I believe that this animation showcases an interesting art style using minimal shadows and 2D face on a 3D character.
    uniE613 Zylus Trailer
    https://www.twine.net/signin This project is my largest work as of 2024. This was a senior project created before graduation, and was exhibited at the Urban Arts space in Columbus, Ohio. This animation focuses on several aspects of my previous works, utilizing 5 custom made characters and several custom props and weapons. This animation uses purchased assets as well to assist with background creation.
    uniE613 A.L.T.R.D
    https://www.twine.net/signin This project was the third in a series of animations I decided to complete during school. This project focused on having more dynamic character interactions, and incorporating vehicles. I created a rig for each vehicle as well as the characters. This is the first project where I purchased assets to assist in the background of the animation.
    uniE613 Hunter Killer
    https://www.twine.net/signin This project was a follow up to Agent 001, and started my interest in world building and storytelling. This project was created in 2022 in another class at Ohio State. I decided to use a first person perspective as an experiment into visual storytelling. The scene was modeled, textured, and lit from scratch. I also modeled and rigged both characters.
    uniE613 Agent 001
    https://www.twine.net/signin This project was created in 2021 as a part of my first high level 3D artwork course. I modeled and rigged the main character for class, and the completed the animation as a final project. I modeled, textured, and lit the entire scene from scratch.

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