Experienced 2D animator with a strong background in game and character animation. Skilled in advanced rigging, mesh-based techniques, and 2.5D effects. Proficient in tools like Spine, Photoshop, Illustrator, and After Effects. Known for creativity, adaptability, and delivering high-quality animations optimized for various platforms.
Freelance 2D Game Animator (February 2023 – Present)
Created animations for characters and environments, including rigging and optimization for smooth performance across platforms. Managed projects independently, collaborating closely with clients to deliver high-quality results.
Dverg Verksted – 2D Animator (February 2023 – October 2023)
Designed advanced rigs for stylized characters, utilized mesh-based animation and 2.5D effects to enhance visuals, and optimized exports for gaming platforms.
ArtCraft CG School – 2D Spine Animator (November 2022 – January 2023)
Developed animations for complex characters and objects, incorporating mesh and skin techniques for fluid and realistic motion, while effectively applying 2.5D effects.
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