My name is Dominic Lutz and I am a 3D-Artist with focus on character animation and rigging. I graduated from „Hochschule Lucerne Design & Kunst“ with a master in visual communication focus in animation.
Over the years I gained experience in a variety of projects covering commercials, feature films, music-videos, series and video-games.
My tool of choice is Blender and it’s the software I use in my personal work, but I’m also experienced with Cinema4D and Maya when it comes to animation.
I love being able to solve problems with smart and efficient workflows to make even ambitious projects possible.
If you need to get things in motion don’t hesitate to contact me. I’d love to work with you!
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