Hi I'm Eric Paulsen, an Emmy Award-winning sound designer based in Los Angeles with over seven years of experience in the entertainment industry. I have a diverse portfolio that spans across animation, live-action television, and video games. Having worked on acclaimed titles such as God of War Ragnarök, The Last of Us Part 2, and Lost in Oz, I bring a wealth of expertise in crafting soundscapes that enhance the narrative and emotional depth across different media formats. My skills in audio post-production, cinematic sound design and sound effects editing, have been honed through my work on a wide range of projects. My ability to seamlessly shift between the demands of animation, live-action, and video games allows me to deliver tailored, high-quality sound that resonates with audiences.

Epaulsenaudio

Hi I'm Eric Paulsen, an Emmy Award-winning sound designer based in Los Angeles with over seven years of experience in the entertainment industry. I have a diverse portfolio that spans across animation, live-action television, and video games. Having worked on acclaimed titles such as God of War Ragnarök, The Last of Us Part 2, and Lost in Oz, I bring a wealth of expertise in crafting soundscapes that enhance the narrative and emotional depth across different media formats. My skills in audio post-production, cinematic sound design and sound effects editing, have been honed through my work on a wide range of projects. My ability to seamlessly shift between the demands of animation, live-action, and video games allows me to deliver tailored, high-quality sound that resonates with audiences.

Available to hire

Hi I’m Eric Paulsen, an Emmy Award-winning sound designer based in Los Angeles with over seven years of experience in the entertainment industry. I have a diverse portfolio that spans across animation, live-action television, and video games.

Having worked on acclaimed titles such as God of War Ragnarök, The Last of Us Part 2, and Lost in Oz, I bring a wealth of expertise in crafting soundscapes that enhance the narrative and emotional depth across different media formats.

My skills in audio post-production, cinematic sound design and sound effects editing, have been honed through my work on a wide range of projects. My ability to seamlessly shift between the demands of animation, live-action, and video games allows me to deliver tailored, high-quality sound that resonates with audiences.

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Skills

Au
Audacity
Iz
Izotope Ozone
Mi
Mix
Pro Tools

Experience Level

Audacity
Expert
Izotope Ozone
Expert
Mix
Expert
Pro Tools
Expert

Language

English
Fluent

Education

Bachelor of Recording Arts at Full Sail University
August 10, 2009 - May 16, 2011

Qualifications

Daytime Emmy Nominee - Outstanding Sound Editing - Animation: Half-Shell Heroes: Blast to the Past
April 4, 2016 - April 4, 2016
Golden Reel Award Nominee - Best Sound Editing - Sound Effects, Foley, Dialogue and ADR Animation in Television: Half-Shell Heroes: Blast to the Past
April 4, 2016 - April 4, 2016
Daytime Emmy Winner - Outstanding Sound Editing - Animation: Lost In Oz
April 10, 2017 - April 10, 2017
Golden Reel Award Winner - Outstanding Achievement in Sound Editing - Computer Cinematic: The Last of Us: Part II
October 11, 2021 - October 11, 2021
Golden Reel Award Winner - Outstanding Achievement in Sound Editing - Game Effects/Foley: God of War: Ragnarök
October 16, 2023 - October 16, 2023

Industry Experience

Gaming, Media & Entertainment, Computers & Electronics
    uniE608 Eric Paulsen - Sound Design Reel
    This video highlights and showcases some of the many projects that I've been fortunate to contribute my sound design/editing work on over the past few years. sounddesign soundforvideogames soundeditor sounddesigner soundeffects sfx audio soundmixing postproduction