Hector is a problem solving engineer passionate for 3D graphics and core technologies around them, mixed with a dash of artistic light to have a keen eye for details and aesthetics which has granted him the title of 3D technical artist. His most valuable strength is commitment. Once a word of getting something done has been spoken, only force majeure circumstances will prevent him from delivering what has been promised. Add to this recipe strong work and personal ethics plus a technical skillset that keeps constantly growing and getting updated and you easily understand numbers like 100% Job Success score, 92% long term clients or 98% of clients who recommend him. Speaking of technical skills, his power tool: Blender3D, with more than 15 years of experience has become the right arm to provide solutions in multiple areas like web design, product mockups, gaming, technical illustrations etc.. And gravitating around it, all the necessary skills to deliver full projects in no time: -3D modeling (mesh) -3D rendering -3D animation -3D printing analysis -3D model optimization for web/AR/VR/gaming -Web/game assets and export. (Unity / Unreal / VBS4, FBX / GLTF / USDZ) -Threejs model, materials and lighting optimization. -Unity model, materials, shaders and lighting optimization. -2D vector illustration (Inkscape) -2D raster image creation/editing (Gimp) -GLTF specialist. Khronos extensions including LOD, iridescence and GPU instancing. -Bethesda Software VBS4 modelling and implementation. -Blender python scripting

Hector Castillo

Hector is a problem solving engineer passionate for 3D graphics and core technologies around them, mixed with a dash of artistic light to have a keen eye for details and aesthetics which has granted him the title of 3D technical artist. His most valuable strength is commitment. Once a word of getting something done has been spoken, only force majeure circumstances will prevent him from delivering what has been promised. Add to this recipe strong work and personal ethics plus a technical skillset that keeps constantly growing and getting updated and you easily understand numbers like 100% Job Success score, 92% long term clients or 98% of clients who recommend him. Speaking of technical skills, his power tool: Blender3D, with more than 15 years of experience has become the right arm to provide solutions in multiple areas like web design, product mockups, gaming, technical illustrations etc.. And gravitating around it, all the necessary skills to deliver full projects in no time: -3D modeling (mesh) -3D rendering -3D animation -3D printing analysis -3D model optimization for web/AR/VR/gaming -Web/game assets and export. (Unity / Unreal / VBS4, FBX / GLTF / USDZ) -Threejs model, materials and lighting optimization. -Unity model, materials, shaders and lighting optimization. -2D vector illustration (Inkscape) -2D raster image creation/editing (Gimp) -GLTF specialist. Khronos extensions including LOD, iridescence and GPU instancing. -Bethesda Software VBS4 modelling and implementation. -Blender python scripting

Available to hire

Hector is a problem solving engineer passionate for 3D graphics and core technologies around them, mixed with a dash of artistic light to have a keen eye for details and aesthetics which has granted him the title of 3D technical artist.

His most valuable strength is commitment. Once a word of getting something done has been spoken, only force majeure circumstances will prevent him from delivering what has been promised. Add to this recipe strong work and personal ethics plus a technical skillset that keeps constantly growing and getting updated and you easily understand numbers like 100% Job Success score, 92% long term clients or 98% of clients who recommend him.

Speaking of technical skills, his power tool: Blender3D, with more than 15 years of experience has become the right arm to provide solutions in multiple areas like web design, product mockups, gaming, technical illustrations etc… And gravitating around it, all the necessary skills to deliver full projects in no time:

-3D modeling (mesh)
-3D rendering
-3D animation
-3D printing analysis
-3D model optimization for web/AR/VR/gaming
-Web/game assets and export. (Unity / Unreal / VBS4, FBX / GLTF / USDZ)
-Threejs model, materials and lighting optimization.
-Unity model, materials, shaders and lighting optimization.
-2D vector illustration (Inkscape)
-2D raster image creation/editing (Gimp)
-GLTF specialist. Khronos extensions including LOD, iridescence and GPU instancing.
-Bethesda Software VBS4 modelling and implementation.
-Blender python scripting

See more

Skills

3D
3D Animation
3D
3D Design
3D
3D Model
Blender
Un
Unity 3D

Experience Level

3D Animation
Expert
3D Design
Expert
3D Model
Expert
Blender
Expert
Unity 3D
Intermediate

Language

English
Fluent
Spanish; Castilian
Fluent

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming
    uniE621 Photorealistic rendering
    3d Modeling with realistic materials and light setup for a picture like render. blender 3ddesign designer photo
    uniE621 The Dream Machine experience
    As part of Lincoln Center's 2024 summer for the city event, the dream machine experience brought 16 VR experiences plus 8 AR sculptures from several world class artists. My role in this project was as technical artist, designing environments alongside art director, porting from Blender to Unity the work of multiple artists and optimizing them for the best performance possible considering the target devices. https://www.twine.net/signin blender unity vr ar
    uniE608 Neonz facez and game
    Augmented reality and web game from the world class digital artist Sutu. As 3d designer and technical artist I was required to create all 3d assets from artist's 2d sketches, create materials compatible with glft format and optimize models for web/mobile devices. https://www.twine.net/signin https://www.twine.net/signin https://www.twine.net/signin
    uniE621 Vodafone mixed reality room.
    Virtual room for marketing and meeting purposes based on https://www.twine.net/signin platform. My involvement in this project ranged from concept to final optimization for web use (Three.js). blender threejs
    uniE621 Breonna's Garden
    A virtual and augmented reality experience to honor the life of Breonna Taylor while cultivating a safe space online to process complex emotions such as grief. My role as technical artist required design and porting from Blender to Threejs all 3D assets, also optimize them for web/mobile performance. https://www.twine.net/signin
    uniE621 Product rendering
    Product modeling and rendering for marketing purposes. blender 3ddesign designer graphicdesigner

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