From a young age I’ve chased my passion for motorsports into graphic design, licensing and game design career paths. I have a very large background in graphic design including large format print production for racing liveries and fleet vehicles. I’ve worked with concept design and general vector graphics for media marketing for race teams. I’ve also done some 3D adaptation for marketing proposals. My game design experience is newer, but I’ve worked with companies that have owned licenses with NASCAR, IndyCar and other top name sports to build foundations for franchises. Utilizing my knowledge of the sports I’ve pioneered narrative design in multiple titles and built the base structure of gameplay for mobile games, PC and console titles. Motorsports is my main passion, but I’ve also been playing and understanding design on shooters and open world games similar to Minecraft, GTA, Rainbow Six Siege and so forth to broaden my capabilities.
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