A seasoned artist with 20 years of experience crafting interactive stories in AAA gaming, I bring a unique blend of traditional art skills and cutting-edge digital expertise. From iconic titles like Mortal Kombat to recent releases like Ark2 and Crash Team Rumble, I’ve contributed to over 20 shipped games. My background includes a degree from the Art Institute of Chicago (2005) and extensive experience with industry-standard tools like Photoshop, After Effects, 3ds Max, Unreal Engine 5, and Unity. I’m passionate about leveraging emerging technologies to create immersive experiences and am now focused on bridging the gap between digital and physical worlds, optimizing workflows, and maximizing resource efficiency for clients.
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