I am an experienced music composer and sound designer specializing in video games since 2018, with proficiency in music composition, sound design, and audio implementation. I combine creativity with technical expertise to deliver complex audio solutions.
I have worked on several indie titles, including the acclaimed Little Goody Two Shoes by AstralShift and Square Enix. I am proficient with game development tools like Unity, Godot, and Unreal Engine, as well as audio middleware such as FMOD.
I am deeply passionate about game development, driven by a commitment to excellence and a desire to push the boundaries of audio to create the most immersive and engaging experiences for players.
I am always open to new projects and look forward to hearing from you!
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