I am an experienced music composer and sound designer specializing in video games since 2018, with proficiency in music composition, sound design, and audio implementation. I combine creativity with technical expertise to deliver complex audio solutions. I have worked on several indie titles, including the acclaimed Little Goody Two Shoes by AstralShift and Square Enix. I am proficient with game development tools like Unity, Godot, and Unreal Engine, as well as audio middleware such as FMOD. I am deeply passionate about game development, driven by a commitment to excellence and a desire to push the boundaries of audio to create the most immersive and engaging experiences for players. I am always open to new projects and look forward to hearing from you! _Website not available. Sign in: https://www.twine.net/signup_

I am an experienced music composer and sound designer specializing in video games since 2018, with proficiency in music composition, sound design, and audio implementation. I combine creativity with technical expertise to deliver complex audio solutions. I have worked on several indie titles, including the acclaimed Little Goody Two Shoes by AstralShift and Square Enix. I am proficient with game development tools like Unity, Godot, and Unreal Engine, as well as audio middleware such as FMOD. I am deeply passionate about game development, driven by a commitment to excellence and a desire to push the boundaries of audio to create the most immersive and engaging experiences for players. I am always open to new projects and look forward to hearing from you! _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I am an experienced music composer and sound designer specializing in video games since 2018, with proficiency in music composition, sound design, and audio implementation. I combine creativity with technical expertise to deliver complex audio solutions.

I have worked on several indie titles, including the acclaimed Little Goody Two Shoes by AstralShift and Square Enix. I am proficient with game development tools like Unity, Godot, and Unreal Engine, as well as audio middleware such as FMOD.

I am deeply passionate about game development, driven by a commitment to excellence and a desire to push the boundaries of audio to create the most immersive and engaging experiences for players.

I am always open to new projects and look forward to hearing from you!

Website not available. Sign in: https://www.twine.net/signup

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Skills

Digital Performer
Pr
Propellerhead Reason
GitHub
REAPER
Sony Sound Forge
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Experience Level

Digital Performer
Expert
Propellerhead Reason
Expert
GitHub
Intermediate
REAPER
Intermediate
Sony Sound Forge
Intermediate
Unity
Intermediate

Language

Portuguese
Fluent
English
Fluent

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Computers & Electronics
    uniE608 Sound Design Reel
    A video reel featuring various projects for which I created and implemented sound design. For additional information, please visit my website: https://www.twine.net/signin
    uniE621 Little Goody Two Shoes
    Created many of the ambient sounds and sound effects for Little Goody Two Shoes, an RPG Maker-style horror game by AstralShift and Square Enix. Integrated these elements into the game using the FMOD audio middleware. For additional information, please visit my website: https://www.twine.net/signin
    uniE621 The Last Aura
    Composed the complete soundtrack for The Last Aura, a dark action puzzle game developed by Leyline Games. For additional information, please visit my website: https://www.twine.net/signin
    uniE621 Outer Cell
    Developed Outer Cell, a video game prototype focused on audio-based puzzles. Took lead on key aspects of the project, including game design, programming, sound design, music composition, and audio implementation using Unity and FMOD. For additional information, please visit my website: https://www.twine.net/signin
    uniE621 Thief’s Soul
    Managed all audio aspects for Thief’s Soul, a turn-based survival game. This included creating the soundtrack, sound effects, and implementing the audio using Unity and FMOD. The project was a collaborative effort with peers from the game development community, whom I met through industry events. For additional information, please visit my website: https://www.twine.net/signin