I am a Clio-award winning, multidisciplinary designer. I have been desiging for film since 2017, and has developed print, television, and product design projects since 2000. I help brands, companies and organizations develop visual identities and design frameworks that effectively communicate their style and mission. I also develop deep audience engagement strategies fueled by my experience and education as a traditional toy maker and interactive game designer. As a creative director, I push myself to evoke brand essences by employing vintage and period-specific visual themes, bringing them to life through modern stylistic lenses that take into consideration the full range of evolving communications channels. Even in fast-paced environments, I effectively and accurately create and produce thoughtful and engaging designs for all digital media platforms, film/TV, print collateral and paid media.

KerriMahoneyDesign

I am a Clio-award winning, multidisciplinary designer. I have been desiging for film since 2017, and has developed print, television, and product design projects since 2000. I help brands, companies and organizations develop visual identities and design frameworks that effectively communicate their style and mission. I also develop deep audience engagement strategies fueled by my experience and education as a traditional toy maker and interactive game designer. As a creative director, I push myself to evoke brand essences by employing vintage and period-specific visual themes, bringing them to life through modern stylistic lenses that take into consideration the full range of evolving communications channels. Even in fast-paced environments, I effectively and accurately create and produce thoughtful and engaging designs for all digital media platforms, film/TV, print collateral and paid media.

Available to hire

I am a Clio-award winning, multidisciplinary designer. I have been desiging for film since 2017, and has developed print, television, and product design projects since 2000.

I help brands, companies and organizations develop visual identities and design frameworks that effectively communicate their style and mission. I also develop deep audience engagement strategies fueled by my experience and education as a traditional toy maker and interactive game designer. As a creative director, I push myself to evoke brand essences by employing vintage and period-specific visual themes, bringing them to life through modern stylistic lenses that take into consideration the full range of evolving communications channels. Even in fast-paced environments, I effectively and accurately create and produce thoughtful and engaging designs for all digital media platforms, film/TV, print collateral and paid media.

See more

Skills

Adobe InDesign
Pi
Pitch Deck
Ma
Magazine
Lo
Logo
Ga
Game Design
See more

Experience Level

Adobe InDesign
Expert
Pitch Deck
Expert
Magazine
Expert
Logo
Expert
Game Design
Expert
Freelance Gig
Expert
Email Design
Expert
Business Card
Expert
Brochure
Expert
Branding
Expert
Book Cover
Expert
Adobe Photoshop
Expert
Adobe Illustrator
Expert
Advert Design
Expert
Infographic
Expert
Character Design
Expert
Card Deck
Intermediate
See more

Language

Education

BFA at School of Visual Arts
June 1, 1996

Qualifications

Bronze Clio
October 19, 2019

Industry Experience

Media & Entertainment, Consumer Goods, Gaming, Retail
    uniE621 PONDEROSA STOMP 2017 - Artist Cards
    Co-creative director and lead art director for the foremost organization dedicated to preserving and celebrating American roots music. Responsible for the organization's visual identity, as well as creative development of assets, including digital media (owned and paid), merchandise, print promotional materials, outdoor advertising, and museum exhibit graphics for the annual Ponderosa Stomp Music Festival based in New Orleans, LA. graphicdesigner
    uniE621 A Closer Walk - Historical App
    Designed the Webby award-nominated travel website, developed in conjunction with WWOZ, that guides audiences through more than a century of New Orleans’ great musical moments, with valuable, intuitively presented educational support content.
    uniE621 GLENMORANGIE/LVMH'S SIGNET PARLOR GAME
    Provenance UK developed a marketing concept for the Asian market to encourage game play rituals around whisky consumption in nightclubs. Provenance conceived two types of board games, one branded for Glenmorangie Original (the core product) and one branded for Glenmorangie Signet (a premium product.) To develop and produce this game, Provenance conceptualized the gameplay with my studio. I then developed the look and feel of the game along with game designers and product developers in the US.
    uniE621 Graphic Designer for "Shining Girls" (Apple TV)
    Provided graphic design for Shining Girls, a tv series for Apple TV. Responsible for designing graphic production decoration elements (signage, billboards, posters, and more) to props (mail, newspapers, magazines, consumer products, and more). Please visit the IMDB link to learn more.
    uniE621 Album Cover Designer
    Have designed over 50 album packages for thispremier independent American indie music label, with a focus on high profile blues and soul archival releases, such as Al Green: The Hi 45 Singles’which included the development of a 65-page hardbound book, which garnered a Clio Award in 2019
    uniE621 Sun Records (Viacom, 2017)
    Oversaw the graphic design for Sun Records, a tv series for Viacom. Responsible for designing graphic production decoration elements (signage, billboards, posters, and more) to props (mail, newspapers, magazines, consumer products, and more). Please visit the IMDB link to learn more.

Hire a Album Art Designer

We have the best album art designer experts on Twine. Hire a album art designer in Memphis today.