I am a Senior Animator with good experience with AAA games. Currently looking for some fully remote / freelance options.
Recently worked for The Imaginarium Studios,UK and metricminds,Germany remotely. Can work for any timezones for ease of communication.
I have worked for lot of prestigious games over the past 10 years, including Rockstar Games, IO Interactive, EA, Treyarch Games and 2K Games. I have gained a good reputation for my attention to detail on the usability aspects of animation, my creative problem solving skills, and warm, and refreshing approach to my projects/clients.
I am ready to tackle a challenging, professional position that makes excellent use of my knowledge in Motion Capture, Motion Builder and Maya. My ability to produce high quality animation for games while leading the team that I’m handling, helped me boost my multi-tasking capabilities.
I am always glad and excited to work with a good team on a good project.
Key specialization:
Key Frame Animation | Maya
Motion capture Editing | Motion Builder or Maya
Facial animation | Faceware Technology
These are some of the AAA Game titles I have worked and credited.
LA Noire | Rockstar Games
Hitman 5 | IO Interactive, Square Enix
Red Dead Redemption | Rockstar Games
MaxPayne 3| Rockstar Games
Grant Theft Auto 5 (GTA V) | Rockstar Games
Red Dead Redemption 2 | Rockstar Games
Call of Duty (COD)Black Ops 4 | Treyarch, Activation
Anthem | BioWare, EA Games
Mimic productions
2K NBA 19 and 20 | 2K Games
NHL 20 | EA Sports
Rain of Reflection | Lionbite Games
Mafia: Definitive Edition| 2K Czech (Hangar13 Games)
Destroy All Humans 2 | Pandemic Studio/THQ
Midnight Suns | Marvel
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