Young composer and sound designer based in Montpellier, video games rocked my childhood. Particularly fighting games like Tekken or Dragon Ball Z (the privilege of having a big brother), but also turn-based tactical games like Heroes of Might and Magic. It was therefore quite naturally, by combining my passion for music and video games that I became a composer/sound designer. However, I like the diversity of media and the specificities of each one, which is why I also work on audio books, web series... This allows me to fuel my creativity through other kind of restrictions. I started composing to host games of tabletop Role Playing Games between friends, then those ended up reaching more people, giving me the opportunity to work for "Enfants des brumes" (audio book), "Blade Prince Academy" (Game video), "Les chroniques de Gersilogarne" (Web-Series), "Gacha Fever" (Video game) and "Po¨m" (Video game) as well as developing myself in sound design. I think I am strong in my diversity of musical influence and my ability to listen.

Elodie Côme

Young composer and sound designer based in Montpellier, video games rocked my childhood. Particularly fighting games like Tekken or Dragon Ball Z (the privilege of having a big brother), but also turn-based tactical games like Heroes of Might and Magic. It was therefore quite naturally, by combining my passion for music and video games that I became a composer/sound designer. However, I like the diversity of media and the specificities of each one, which is why I also work on audio books, web series... This allows me to fuel my creativity through other kind of restrictions. I started composing to host games of tabletop Role Playing Games between friends, then those ended up reaching more people, giving me the opportunity to work for "Enfants des brumes" (audio book), "Blade Prince Academy" (Game video), "Les chroniques de Gersilogarne" (Web-Series), "Gacha Fever" (Video game) and "Po¨m" (Video game) as well as developing myself in sound design. I think I am strong in my diversity of musical influence and my ability to listen.

Available to hire

Young composer and sound designer based in Montpellier, video games rocked my childhood. Particularly fighting games like Tekken or Dragon Ball Z (the privilege of having a big brother), but also turn-based tactical games like Heroes of Might and Magic.

It was therefore quite naturally, by combining my passion for music and video games that I became a composer/sound designer.

However, I like the diversity of media and the specificities of each one, which is why I also work on audio books, web series… This allows me to fuel my creativity through other kind of restrictions.

I started composing to host games of tabletop Role Playing Games between friends, then those ended up reaching more people, giving me the opportunity to work for “Enfants des brumes” (audio book), “Blade Prince Academy” (Game video), “Les chroniques de Gersilogarne” (Web-Series), “Gacha Fever” (Video game) and “Po¨m” (Video game) as well as developing myself in sound design.

I think I am strong in my diversity of musical influence and my ability to listen.

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Skills

Co
Composition
Steinberg Cubase
Unity
Vo
Voiceover
Unreal Engine 4

Experience Level

Composition
Expert
Steinberg Cubase
Expert
Unity
Expert
Voiceover
Expert
Unreal Engine 4
Expert

Language

English
Advanced
French
Fluent

Education

Bachelor of Acoustic at University of science
July 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education
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