I’m Gui, a senior animator with over a decade of experience creating and enhancing realistic animation. From leading animation teams for Alan Wake 2 to shaping narrative gameplay and immersive cinematics for AAA games.
My background spans working with renowned studios like Axis, Remedy, Sony, Blur, Bungie, where I collaborated closely with directors and teams to bring complex characters to life. I’m used to fast-paced environments, often developing custom python tools and scripts to streamline workflows and enhance production.
Worked on projects such as:
- Secret Level: The Outer Worlds 2 (Short Film)
- Concord (Cinematic Trailer)
- God of War Ragnarok (Cinematic Trailer)
- Helldivers 2 (Cinematic Trailer)
- PUBG (Cinematic Trailer)
- Battlefield 2042 (Operator intro)
You can check a more complete list of the projects I’ve worked on in my LinkedIn and watch my showreel at: Website not available. Sign in: https://www.twine.net/signup
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