Pablo Hurtado, a seasoned 3D Character Artist from Chicago, brings over a decade of expertise to the gaming industry. With a notable portfolio that includes contributions to AAA titles like Madden, Injustice Mobile, and Mortal Kombat, as well as indie projects like Orcs Must Die Unchained, Pablo excels in diverse character styles.
Graduating in 2012 from the International Academy of Design and Technology, Pablo’s expertise extends to various game engines, including Unreal, Frostbite, Ignite, and Hero Engine. Currently a class supervisor at Think Tank Training Centre, he mentors emerging artists, showcasing his commitment to fostering creativity within the gaming and 3D art community.
For projects requiring a seasoned artist who exceeds industry standards, Pablo Hurtado is poised to bring your creative vision to life.
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