I'm a musician and game developer who specializes in EDM, Hip Hop, Sound Design, and audio implementation. I mainly use Unity and FMOD implement sound effects into games, and prefer using Ableton Live to make my music. I'm Ryan Cheung, and I am a game developer and musician. I believe that my fusion of skills in game development and audio give me a unique edge over typical musicians. Because I have experience in game development, programming, and music production, these skills give me versatility over specialists who only do one role at a time. These flexible roles also give me a unique perspective in the creation of my work, as I am able to accommodate the roles of others around me. **Employment and project experience** October 10, 2022 - Present Studio DIGS - Davis - Music Producer and Audio Programmer Record music and sound effects for large scale student run game studio in our upcoming title, Asperitas Program and implement music and sound effects into in-game events, synchronizing with key game events Lead and allocate efforts of other musicians in team to compatible roles February 2022 - Present Anthos Capital - Remote - Venture Scout & Game Beta Tester Beta testing unreleased games for feedback on their performances and design Identify potential investment opportunities for Antos based off the games played September 2023 - June 2024 Game Development and Arts Club - Davis - Workshop Manager Create interesting and engaging workshops for student game developers to learn game development skills Collaborate with other members of the club to organize events Source and locate experts of game development fields and skills to teach members July 2023 - August 2023 HKTDC - Hong Kong - Summer Internship (Marketing & Social Media) Sourced and prepared 3 social media posts daily to promote live events Curated and collected footage and images of live events Tested and provided feedback for user experience of key websites under HKTDC’s ownership October 2021 - January 2023 KDVS Radio Station - Davis - Radio DJ Managed physical and digital records and assets to streamline overall operation of station Broadcasted and managed live radio shows in accordance to FCC guidelines Promoted the station’s activities throughout the student population June 2020 - June 2022 Wyzant - Remote - Music Production Teacher Used Wyzant as a platform to reach out to students in need of a music production mentor Taught beginners over Zoom the basics of music production using Ableton December 2019 - August 2022 QUADIO - Davis - Campus Representative Startup company for a college artist oriented streaming service Get exclusive access to the Quadio app and platform and share it with others in campus Reach out to different college musicians to join the platform

Ryan Cheung

I'm a musician and game developer who specializes in EDM, Hip Hop, Sound Design, and audio implementation. I mainly use Unity and FMOD implement sound effects into games, and prefer using Ableton Live to make my music. I'm Ryan Cheung, and I am a game developer and musician. I believe that my fusion of skills in game development and audio give me a unique edge over typical musicians. Because I have experience in game development, programming, and music production, these skills give me versatility over specialists who only do one role at a time. These flexible roles also give me a unique perspective in the creation of my work, as I am able to accommodate the roles of others around me. **Employment and project experience** October 10, 2022 - Present Studio DIGS - Davis - Music Producer and Audio Programmer Record music and sound effects for large scale student run game studio in our upcoming title, Asperitas Program and implement music and sound effects into in-game events, synchronizing with key game events Lead and allocate efforts of other musicians in team to compatible roles February 2022 - Present Anthos Capital - Remote - Venture Scout & Game Beta Tester Beta testing unreleased games for feedback on their performances and design Identify potential investment opportunities for Antos based off the games played September 2023 - June 2024 Game Development and Arts Club - Davis - Workshop Manager Create interesting and engaging workshops for student game developers to learn game development skills Collaborate with other members of the club to organize events Source and locate experts of game development fields and skills to teach members July 2023 - August 2023 HKTDC - Hong Kong - Summer Internship (Marketing & Social Media) Sourced and prepared 3 social media posts daily to promote live events Curated and collected footage and images of live events Tested and provided feedback for user experience of key websites under HKTDC’s ownership October 2021 - January 2023 KDVS Radio Station - Davis - Radio DJ Managed physical and digital records and assets to streamline overall operation of station Broadcasted and managed live radio shows in accordance to FCC guidelines Promoted the station’s activities throughout the student population June 2020 - June 2022 Wyzant - Remote - Music Production Teacher Used Wyzant as a platform to reach out to students in need of a music production mentor Taught beginners over Zoom the basics of music production using Ableton December 2019 - August 2022 QUADIO - Davis - Campus Representative Startup company for a college artist oriented streaming service Get exclusive access to the Quadio app and platform and share it with others in campus Reach out to different college musicians to join the platform

Available to hire

I’m a musician and game developer who specializes in EDM, Hip Hop, Sound Design, and audio implementation. I mainly use Unity and FMOD implement sound effects into games, and prefer using Ableton Live to make my music.

I’m Ryan Cheung, and I am a game developer and musician. I believe that my fusion of skills in game development and audio give me a unique edge over typical musicians. Because I have experience in game development, programming, and music production, these skills give me versatility over specialists who only do one role at a time. These flexible roles also give me a unique perspective in the creation of my work, as I am able to accommodate the roles of others around me.

Employment and project experience
October 10, 2022 - Present
Studio DIGS - Davis - Music Producer and Audio Programmer
Record music and sound effects for large scale student run game studio in our upcoming title, Asperitas
Program and implement music and sound effects into in-game events, synchronizing with key game events
Lead and allocate efforts of other musicians in team to compatible roles

February 2022 - Present
Anthos Capital - Remote - Venture Scout & Game Beta Tester
Beta testing unreleased games for feedback on their performances and design
Identify potential investment opportunities for Antos based off the games played

September 2023 - June 2024
Game Development and Arts Club - Davis - Workshop Manager
Create interesting and engaging workshops for student game developers to learn game development skills
Collaborate with other members of the club to organize events
Source and locate experts of game development fields and skills to teach members

July 2023 - August 2023
HKTDC - Hong Kong - Summer Internship (Marketing & Social Media)
Sourced and prepared 3 social media posts daily to promote live events
Curated and collected footage and images of live events
Tested and provided feedback for user experience of key websites under HKTDC’s ownership

October 2021 - January 2023
KDVS Radio Station - Davis - Radio DJ
Managed physical and digital records and assets to streamline overall operation of station
Broadcasted and managed live radio shows in accordance to FCC guidelines
Promoted the station’s activities throughout the student population

June 2020 - June 2022
Wyzant - Remote - Music Production Teacher
Used Wyzant as a platform to reach out to students in need of a music production mentor
Taught beginners over Zoom the basics of music production using Ableton

December 2019 - August 2022
QUADIO - Davis - Campus Representative
Startup company for a college artist oriented streaming service
Get exclusive access to the Quadio app and platform and share it with others in campus
Reach out to different college musicians to join the platform

See more

Skills

Ableton Live
Be
Beats
Mi
Mix
So
Soundtrack
Ma
Master
See more

Experience Level

Ableton Live
Expert
Beats
Expert
Mix
Expert
Soundtrack
Expert
Master
Expert
Game Design
Expert
Pro Tools
Intermediate
C++
Intermediate
reaper
Beginner

Language

English
Fluent
Chinese
Intermediate

Education

Bachelor of Arts: Cinema & Digital Media at University of California, Davis
September 1, 2019 - June 14, 2024
Minor in Music, focus in Game Development

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming
    uniE613 Lian Re:Call
    Composed Music and sound effects for alumni’s passion project Featured in San Francisco’s Asian Art Museum for Valentine’s Day exhibit in 2024 S.F Asian Art Museum: https://www.twine.net/signin Link: https://www.twine.net/signin
    uniE613 Sun Temple
    Composed & designed sound effects for a template Unity Map in a walking simulator style game Programmed functionality of sound effects, such as terrain detection for unique footsteps and distance attenuation Combined artistic and practical decisions to illustrate progress through the map using audio composition https://www.twine.net/signin
    uniE613 99 Sound Effects: Unity
    Produced 99 unique sound effects according to a set of 11 prompts, varying per each permutation Constructed code to host and play sound effects in one concise application through Unity and FMOD https://www.twine.net/signin
    uniE613 Kollywood: The Game
    Acted in various cutscenes featuring my role as the main villain Recorded and implemented sound effects into the final game’s soundscape Composed and developed a cohesive soundtrack influenced by South Indian action cinema https://www.twine.net/signin
    uniE613 Cotton Candy Dreams Soundtrack
    Composed ambient and shoegaze genre songs to supplement main game’s level design https://www.twine.net/signin
    uniE613 Loading Screen Digital Jukebox
    Composed an original album using a DAW featured on the Game Boy https://www.twine.net/signin
    uniE613 [P1] Games: Rhythm of Harmony
    Recorded sound effects for player movement and level ambience by hand Used Unity’s default audio tools to implement the sound effects and footstep terrain detection system https://www.twine.net/signin
    uniE613 Student Film: No Return
    Composed a soundtrack for an amateur film utilizing Ableton Live’s video editing capabilities Collaborated with director to match soundtrack with the mood and aesthetic of the film Link: https://www.youtube.com/watch?v=ZcgMql4KYUw