I’m a third-year BA (Hons) Games Design student at Norwich University of the Arts, specializing in 3D asset production for games.
I have experience working with industry-standard tools such as Maya, ZBrush, Substance Painter, and Marmoset Toolbag. I enjoy exploring different techniques and workflows to push my creative and technical skills further.
Alongside my studies, I actively participate in game art challenges, personal projects, and collaborations to refine my craft. I’m always eager to learn, exchange feedback, and connect with others in the industry. Additionally, I co-lead the MARS (Metal and Alternative Rock Society) at my university, where I help build a community for students with similar interests and organize social events to bring people together.
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