I’m a San Francisco based 3D and motion graphics artist with over 15 years of experience in games, tv and film work. Most of my experience is in textures and lighting but as a generalist I have had a hand in most aspects of production. In the last ten years I have moved into the world of motion graphics where I can also utilize my 3D experience.
I have a comprehensive set of skills for content creation, whether that means building optimized environment art assets for video games and feature films or creating exciting motion graphics for social media. I’m interested in the storytelling aspect of motion graphics and I also like learning new workflows and exploring techniques and trends in design.
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