I’m a passionate 3D artist and game design graduate with a strong foundation in creating immersive and visually compelling experiences. With a degree in Games and Playable Media, I specialize in 3D modeling, focusing on clean UV mapping, realistic texturing, and optimized assets for both games and virtual environments. My experience includes working on a diverse range of projects, from detailed architectural models for projection mapping to dynamic characters and props for game development. I thrive on bringing concepts to life, whether it’s through high-fidelity models or stylized designs that capture the essence of a project. I’m proficient in industry-standard software like Blender, Unity, Adobe Creative Suite, and Unreal Engine. I’m dedicated to continuous learning, always exploring new techniques and technologies to push the boundaries of what’s possible in 3D art and game design. Let’s collaborate and create something amazing!

Victoria Billings

I’m a passionate 3D artist and game design graduate with a strong foundation in creating immersive and visually compelling experiences. With a degree in Games and Playable Media, I specialize in 3D modeling, focusing on clean UV mapping, realistic texturing, and optimized assets for both games and virtual environments. My experience includes working on a diverse range of projects, from detailed architectural models for projection mapping to dynamic characters and props for game development. I thrive on bringing concepts to life, whether it’s through high-fidelity models or stylized designs that capture the essence of a project. I’m proficient in industry-standard software like Blender, Unity, Adobe Creative Suite, and Unreal Engine. I’m dedicated to continuous learning, always exploring new techniques and technologies to push the boundaries of what’s possible in 3D art and game design. Let’s collaborate and create something amazing!

Available to hire

I’m a passionate 3D artist and game design graduate with a strong foundation in creating immersive and visually compelling experiences. With a degree in Games and Playable Media, I specialize in 3D modeling, focusing on clean UV mapping, realistic texturing, and optimized assets for both games and virtual environments.

My experience includes working on a diverse range of projects, from detailed architectural models for projection mapping to dynamic characters and props for game development. I thrive on bringing concepts to life, whether it’s through high-fidelity models or stylized designs that capture the essence of a project.

I’m proficient in industry-standard software like Blender, Unity, Adobe Creative Suite, and Unreal Engine. I’m dedicated to continuous learning, always exploring new techniques and technologies to push the boundaries of what’s possible in 3D art and game design.

Let’s collaborate and create something amazing!

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Skills

3D
3D Model
Blender
Ch
Character Design
Ga
Game Design
Mi
Microsoft Word
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Experience Level

3D Model
Expert
Blender
Expert
Character Design
Expert
Game Design
Expert
Microsoft Word
Expert
Substance Painter
Expert
Python
Intermediate
Unreal Engine 4
Intermediate
Unity 3D
Intermediate

Language

English
Fluent

Education

Bachelors of Art & Design: Games & Playable Media at University of California, Santa Cruz
June 14, 2024
Relevant Coursework: Stage Lighting Studio, Programming Abstractions: Python, 3D Character Creation, Foundations of Video Game Design, Fundamentals of Substance Painter, Game Design Theory

Qualifications

Add your qualifications or awards here.

Industry Experience

Computers & Electronics, Gaming, Media & Entertainment
    uniE613 3D Art Instagram
    https://www.instagram.com/tori3d.blend/

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