A 3D animator looking to offer generalist skills, using my ambition and skillset to contribute to a larger project. Not only can I address feedback precisely and punctually, but I’m flexible enough to fulfil more than one department’s needs.
My experience also extends to previs, for group projects such as Good Soup, Love Mum and Liminal, meaning I can help with pre-production elements.
I can use both Autodesk Maya and Blender for animation, rigging and modelling, along with texturing using Substance Painter and Blender.
Using these skills, I have created a rig from scratch, going through the pipeline of creating a character from concept to animation.
I also have some experience with freelancing, as I’ve worked on a few commissions on Fiverr.
Currently looking for internships or any entry-level roles, and I’m happy to work in person!
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