Twine
Twine

I started developing an interest in game design by talking with my friends about this one great idea we had to make a game, however, for the first few years after that I did not act thereupon. Till my first attempt at studying

WillemWillemse

I started developing an interest in game design by talking with my friends about this one great idea we had to make a game, however, for the first few years after that I did not act thereupon. Till my first attempt at studying game design, then I was addicted to the joy of creating and seeing others enjoy what I have created. Especially in my most recent project that I participated in, I had changed the entire hierarchy that I have been working with to a more modular system, where there is a core component for

Available to hire

I started developing an interest in game design by talking with my friends about this one great idea we had to make a game, however, for the first few years after that I did not act thereupon. Till my first attempt at studying game design, then I was addicted to the joy of creating and seeing others enjoy what I have created.

Especially in my most recent project that I participated in, I had changed the entire hierarchy that I have been working with to a more modular system, where there is a core component for storing all the data, and then the external components, that read and act upon the core data. I was greatly pleased when people played the current framework that was there and gave positive feedback on the expectations for the complete system.

See more

Skills

Ga
Game Design
Unity
Un
Unity 3D

Experience Level

Game Design
Intermediate
Unity
Intermediate
Unity 3D
Intermediate

Language

English
Advanced

Education

Bachelor of Arts Game Design and Production at SAE Institute
August 15, 2022 - November 30, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet
    uniE608 Project Unnamed
    Currently this project was developed on a Christmas request, so I started looking into 2D side-scrollers. Having looked at a few, I decided to develop more of a Metroid-like/ roguelike game, which features a large open explorable map that has areas that can only be found/reached after unlocking
    uniE621 Project Revalon
    This was one of my first projects where I started with the implementation of AI and crafting systems. As well as where I was fully responsible for the modeling of later assets and animations. The project was started as a survival game where I implemented AI systems for creatures/enemies in the