I’m a music producer and composer with a background in audio engineering and a strong focus on video game music and original productions. I’ve worked on games like My Dear Farm (7M+ downloads) and Quetzi (with Pictoline), creating music and sound to support storytelling and gameplay. My productions have reached over 3.5 million streams on Spotify, and I’ve collaborated with artists and developers across genres. I also spent two years as head engineer at Estudios Noviembre, where I gained hands-on experience in recording and production, and I currently teach music production and sound design at Tecnológico de Monterrey.

Alejandro Solis

I’m a music producer and composer with a background in audio engineering and a strong focus on video game music and original productions. I’ve worked on games like My Dear Farm (7M+ downloads) and Quetzi (with Pictoline), creating music and sound to support storytelling and gameplay. My productions have reached over 3.5 million streams on Spotify, and I’ve collaborated with artists and developers across genres. I also spent two years as head engineer at Estudios Noviembre, where I gained hands-on experience in recording and production, and I currently teach music production and sound design at Tecnológico de Monterrey.

Available to hire

I’m a music producer and composer with a background in audio engineering and a strong focus on video game music and original productions. I’ve worked on games like My Dear Farm (7M+ downloads) and Quetzi (with Pictoline), creating music and sound to support storytelling and gameplay.

My productions have reached over 3.5 million streams on Spotify, and I’ve collaborated with artists and developers across genres. I also spent two years as head engineer at Estudios Noviembre, where I gained hands-on experience in recording and production, and I currently teach music production and sound design at Tecnológico de Monterrey.

See more

Work Experience

Add your work experience history here.

Education

Bachelor of Music Production at Tecnológico de Monterrey
August 20, 2012 - December 7, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming
    paper Videogame Music and Sound Design: Quetzi – A Collaboration Between Pictoline and Cometa Games

    Composer & Sound Designer – Quetzi
    Composed original music and crafted immersive sound design for Quetzi, a game with a pre-Hispanic theme developed in collaboration between Cometa Games and Pictoline. Created an atmospheric audio landscape that reflected the rich cultural elements and narrative of the game, blending traditional sounds with modern techniques. Incorporated adaptive music to enhance the player’s emotional journey and designed dynamic sound effects that enriched the gameplay experience, immersing players in a unique and memorable environment.

    Download here: https://www.twine.net/signin

    paper Andie Gago - Astros Prohibidos

    Music Producer
    Led the production of an EP, handling arrangement, recording, and editing. The project blends ukulele, string ensemble, and a warm, acoustic texture to support themes of both the sweetness and sorrow found in romantic relationships at their most innocent stage.

    Listen here: https://www.twine.net/signin