I’m an animator currently based in NYC, with experience in 3D animation and 2D motion graphics. As a 3D generalist, I can do most things in the CG pipeline, from modeling, animation to rendering and post-production. I also use after effects and premiere extensively to create 2D motion graphics.
Most recently, I’ve completed a 3D animated short film from start to finish, and am currently wrapping up on another 3D animated short in a team.
Software I use: Autodesk Maya, Redshift, Arnold, Zbrush, Substance painter, Substance Designer, Nuke, After Effects, Premiere, Photoshop.
I also have experience scripting in Python for Maya, as well as basic html, javascript and css for my own personal websites.
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