Senior Concept Artist | Interdisciplinary Designer | 2D Illustrator | Creature Design | Film, Videogame and Tabletop Industries
Experienced Concept Designer with 15+ years in visual arts, film, and gaming. Skilled in Concept Art, Illustration, Animation, and Art Exhibitions. Fluent in Spanish, English, and N4 Japanese. Adept at leading teams and managing clients in the fast-paced videogame industry using Adobe Suite, Blender, Medium, Shotgrid, and Unreal Engine. Specializes in worldbuilding and brings an interdisciplinary problem-solving approach. Eager to enhance visual storytelling in film, series, and video game projects.
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I’ve worked for EA, Paramount, Wildcard, PAIZO, Daggerheart and Globant.
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