I am a concept artist and illustrator based in Groningen, Netherlands. Traditional art (ink, acrylics, oil paints, watercolours) has been my passion since I was a small child. The style and techniques I had gained through traditional art have later reflected in my next projects during university, when I started to expand my skillset in the game development area. In 2023, I have graduated the Communication and Multimedia Design study, with major in Game Design, at Hanze UAS in Groningen. I have also gained experience as a game artist, illustrator and graphic designer. Among 2D and 3D art techniques I have studied, a lot of games, books, music and other media has influenced my style. I specialise on gothic and fantasy themes, working in a semirealistic style. A selection of my works can be found on my website: _Website not available. Sign in: https://www.twine.net/signup_ or on my Artstation page: _Website not available. Sign in: https://www.twine.net/signup_

I am a concept artist and illustrator based in Groningen, Netherlands. Traditional art (ink, acrylics, oil paints, watercolours) has been my passion since I was a small child. The style and techniques I had gained through traditional art have later reflected in my next projects during university, when I started to expand my skillset in the game development area. In 2023, I have graduated the Communication and Multimedia Design study, with major in Game Design, at Hanze UAS in Groningen. I have also gained experience as a game artist, illustrator and graphic designer. Among 2D and 3D art techniques I have studied, a lot of games, books, music and other media has influenced my style. I specialise on gothic and fantasy themes, working in a semirealistic style. A selection of my works can be found on my website: _Website not available. Sign in: https://www.twine.net/signup_ or on my Artstation page: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I am a concept artist and illustrator based in Groningen, Netherlands. Traditional art (ink, acrylics, oil paints, watercolours) has been my passion since I was a small child. The style and techniques I had gained through traditional art have later reflected in my next projects during university, when I started to expand my skillset in the game development area. In 2023, I have graduated the Communication and Multimedia Design study, with major in Game Design, at Hanze UAS in Groningen. I have also gained experience as a game artist, illustrator and graphic designer.
Among 2D and 3D art techniques I have studied, a lot of games, books, music and other media has influenced my style. I specialise on gothic and fantasy themes, working in a semirealistic style.
A selection of my works can be found on my website: Website not available. Sign in: https://www.twine.net/signup
or on my Artstation page:
Website not available. Sign in: https://www.twine.net/signup

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Skills

Il
Illustration
Adobe Photoshop
Fa
Fantasy Illustration
Adobe Illustrator
Ch
Character Design
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Experience Level

Illustration
Expert
Adobe Photoshop
Expert
Fantasy Illustration
Expert
Adobe Illustrator
Expert
Character Design
Intermediate
Unity
Intermediate
Unity 3D
Intermediate
Autodesk Maya
Intermediate
3D Model
Intermediate
Blender
Intermediate
Game Design
Intermediate
Substance Painter
Intermediate
ZBrush
Beginner
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Language

English
Fluent
Romanian, Moldavian, Moldovan
Fluent
French
Intermediate
Dutch
Beginner

Education

Bachelor in Communication and Multimedia Design at Hanze University of Applied Sciences
September 9, 2019 - July 15, 2023
- collaborating with team members on projects and making use of a variety of skillsets - working with clients and developing creative solutions for design challenges - iterating on these solutions using lo-fi and hi-fi prototypes - using Unity, Maya, Photoshop, Zbrush and Github to create prototypes and collaborate - using agile planning for projects and tools like Trello, Monday or Miro
Illustration for Games and Photography (Erasmus exchange program) at HAW Hamburg
March 1, 2022 - November 27, 2024
- wrote and illustrated a short interactive story using Twine - learned about composition and lighting in photography and studied various photographers’ works
Certificate in 3D Graphics for Video Games at Gamedev Academy
September 5, 2023 - December 29, 2019
This course covered the basics of 3D: - high and low poly modeling in Maya - UV mapping in Maya - introduction to Substance Painter (baking, texturing)

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Other
    uniE621 Dragon's Path
    The Dragon's Path was a commission I created for my family friends. The goal was to create an epic, fantasy atmosphere, and it was a good practice for rendering rocks. illustrator fantasy dragons
    uniE621 The Queen
    A concept art piece inspired by Chinesese empresses' dress and accessories, with a more modern, art-deco twist. illustrator designer conceptart characterdesign
    uniE621 The Red Death
    This concept art piece is a solo project of my interpretation of Erik from "The Phantom of the Opera" by Gaston Leroux. illustrator designer conceptart characterdesign

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