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I am a versatile and experienced Concept Artist specializing in visual development for video games and entertainment. With over seven years of professional experience, I seamlessly blend traditional and digital art techniques, mastering both 2D illustration and 3D modeling workflows to deliver immersive and dynamic visual solutions. My adaptability has allowed me to effectively contribute to diverse projects, ranging from AAA game titles to visual designs for film and children’s publications.
My proficiency in tools such as Blender, Photoshop, and various digital illustration platforms enables me to execute complex creative visions efficiently, while my ability to rapidly iterate ideas helps streamline collaborative processes. Passionate about visual storytelling, I excel in developing captivating environments, characters, and props, bringing projects to life through meticulous detail and compelling aesthetics.
Having worked both remotely and in studio environments internationally, I am highly adaptable, organized, and committed to continuous artistic growth.
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