Available to hire
I have created a lot of music and audio for a lot of different mediums and have been involved in over 75 video games, in addition to VR/AR/MR experiences, theme parks, advertisements, film and TV. Clients include Valve Software, Meta (Oculus/Facebook), Netflix, Ubisoft, Hasbro, Adidas, Instagram, Sea World, Microsoft, Razer, Zynga, GLU Mobile, Romero Games, Loot Drop, PlayFirst, Disney Interactive, Elevate Labs, and many more. More info can be found at Website not available. Sign in: https://www.twine.net/signup
Language
Education
Qualifications
Tribeca Film Festival
June 6, 2022 - June 10, 2022Interactive Festival VR Feature "Mescaform Hill: The Missing Five" score, and audio direction
Venice Film Festival
July 10, 2023 - July 28, 2023Interactive VR Feature; "Perennials" (score and sound design)
Venice Film Festival
July 10, 2023 - July 28, 2023Interactive VR Feature; "Pepitos" (audio direction)
Best Audio in an Indie Game Award (Game Audio Network Guild)
April 3, 2016 - April 8, 2016Game: "Gathering Sky" (score, sound design and audio direction)
Industry Experience
Media & Entertainment, Computers & Electronics, Gaming, Software & Internet
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