I’m Eduardo Amengual, a game designer and developer with a passion for crafting experiences in both video and board games. In my freelance work, I balance personal projects with client collaborations, always pushing myself to explore new ideas and refine my approach to interactive entertainment.
I’ve had the opportunity to contribute to a variety of projects, from developing game systems and user interfaces for popular multiplayer games to designing narrative-driven mechanics and intricate puzzles. My experience spans from mobile VR simulations to turn-based RPGs on PC, where I integrated complex narrative structures and core gameplay using tools like Articy.
With a strong foundation in Unity and C#, I approach each project with creativity and an analytical mindset, always aiming to deliver thoughtful, impactful player experiences. I’m also comfortable working with diverse design tools like Figma, Photoshop, and Blender, which help me bring ideas to life visually and technically. I thrive in collaborative environments, where my problem-solving skills and adaptability make me a valuable team player, able to move fluidly between technical and creative demands.
I’m committed to growing in this field, driven by curiosity and a genuine love for games.
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