Graduate of Rochester Institute of Technology’s Game Design and Development program with two years of experience in simulation development. Diligent, detail-oriented expert at the design process and how to work with team members. Creative, avid enthusiast on all things design looking to secure a spot on a team that is working with games to improve the establishment of games in our culture. Work History Unity/Unreal Developer, Integration Innovation Inc. (i3) 10/2022 to Present Design and create systems for government/military contractor. ● Lead developer of project (unable to disclose certain details for security reasons). ● Program 2D and 3D systems based on specifications from the client. ● Use Scrum practices while managing source control. ● Hold daily standup meetings to organize tasks and maximize productivity. ● Required government clearance and confidentiality/security training. Lead Web Developer, Rochester Institute of Technology 01/2021 to 05/2021 Retained by RIT to lead a student-project to create a VR game and website (changelingVR.com) to promote it. ● Organized tasks while allocating them and managing a timeline. ● Assisted team members through meaningful, precise feedback. Projects Game Designer, Dungeoneer 01/2020 to 05/2020 ● Designed characters and other assets for a turn-based combat game. ● Worked to connect team member's turn-based system with the visual aspects. ● Developed the entire UI using Unity’s Canvas system. Lead Game and UX/UI Designer, Slime Lab 4/2019 to 6/2020 ● Lead designer for a student-led mobile pet simulator game developed in Unity. ● Developed inventive, unique mechanics to distinguish the game from other pet simulators. ● Worked with artists and back-end coders to develop the user interface and game flow. Content Creator, Roxora098 3/2020 to Present ● Twitch and YouTube creator. ● Provide insightful, instructive content on card games like Magic: The Gathering, Lorana, etc. ● Record, edit, and publish videos on a consistent schedule.

epadler

Graduate of Rochester Institute of Technology’s Game Design and Development program with two years of experience in simulation development. Diligent, detail-oriented expert at the design process and how to work with team members. Creative, avid enthusiast on all things design looking to secure a spot on a team that is working with games to improve the establishment of games in our culture. Work History Unity/Unreal Developer, Integration Innovation Inc. (i3) 10/2022 to Present Design and create systems for government/military contractor. ● Lead developer of project (unable to disclose certain details for security reasons). ● Program 2D and 3D systems based on specifications from the client. ● Use Scrum practices while managing source control. ● Hold daily standup meetings to organize tasks and maximize productivity. ● Required government clearance and confidentiality/security training. Lead Web Developer, Rochester Institute of Technology 01/2021 to 05/2021 Retained by RIT to lead a student-project to create a VR game and website (changelingVR.com) to promote it. ● Organized tasks while allocating them and managing a timeline. ● Assisted team members through meaningful, precise feedback. Projects Game Designer, Dungeoneer 01/2020 to 05/2020 ● Designed characters and other assets for a turn-based combat game. ● Worked to connect team member's turn-based system with the visual aspects. ● Developed the entire UI using Unity’s Canvas system. Lead Game and UX/UI Designer, Slime Lab 4/2019 to 6/2020 ● Lead designer for a student-led mobile pet simulator game developed in Unity. ● Developed inventive, unique mechanics to distinguish the game from other pet simulators. ● Worked with artists and back-end coders to develop the user interface and game flow. Content Creator, Roxora098 3/2020 to Present ● Twitch and YouTube creator. ● Provide insightful, instructive content on card games like Magic: The Gathering, Lorana, etc. ● Record, edit, and publish videos on a consistent schedule.

Available to hire

Graduate of Rochester Institute of Technology’s Game Design and Development program with two years of experience in simulation development. Diligent, detail-oriented expert at the design process and how to work with team members. Creative, avid enthusiast on all things design looking to secure a spot on a team that is working with games to improve the establishment of games in our culture.

Work History

Unity/Unreal Developer, Integration Innovation Inc. (i3) 10/2022 to Present
Design and create systems for government/military contractor.
● Lead developer of project (unable to disclose certain details for security reasons).
● Program 2D and 3D systems based on specifications from the client.
● Use Scrum practices while managing source control.
● Hold daily standup meetings to organize tasks and maximize productivity.
● Required government clearance and confidentiality/security training.

Lead Web Developer, Rochester Institute of Technology 01/2021 to 05/2021
Retained by RIT to lead a student-project to create a VR game and website (changelingVR.com) to promote it.
● Organized tasks while allocating them and managing a timeline.
● Assisted team members through meaningful, precise feedback.

Projects

Game Designer, Dungeoneer 01/2020 to 05/2020
● Designed characters and other assets for a turn-based combat game.
● Worked to connect team member’s turn-based system with the visual aspects.
● Developed the entire UI using Unity’s Canvas system.

Lead Game and UX/UI Designer, Slime Lab 4/2019 to 6/2020
● Lead designer for a student-led mobile pet simulator game developed in Unity.
● Developed inventive, unique mechanics to distinguish the game from other pet simulators.
● Worked with artists and back-end coders to develop the user interface and game flow.

Content Creator, Roxora098 3/2020 to Present
● Twitch and YouTube creator.
● Provide insightful, instructive content on card games like Magic: The Gathering, Lorana, etc.
● Record, edit, and publish videos on a consistent schedule.

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Game Design

Education

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Qualifications

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Skills

Ga
Game Design

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