Twine
Twine

Hello, my name is Fedor and I am a skilled 2/3d artist with 4 years of experience. I llive on Cyprus. I am 3d modeler and animator, motion designer, working in Blender and Unreal Engine 5.3-5.5 (for 3d modeling, 3d

FM

PRO

Hello, my name is Fedor and I am a skilled 2/3d artist with 4 years of experience. I llive on Cyprus. I am 3d modeler and animator, motion designer, working in Blender and Unreal Engine 5.3-5.5 (for 3d modeling, 3d animation or cinematics), After Effects (vfx and compositing, motion), Premier pro (for video editing & sound design). My works (but not all) you can find in my profile on UPWORK or on Behance: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

Hello, my name is Fedor and I am a skilled 2/3d artist with 4 years of experience. I llive on Cyprus.
I am 3d modeler and animator, motion designer, working in Blender and Unreal Engine 5.3-5.5 (for 3d modeling, 3d animation or cinematics), After Effects (vfx and compositing, motion), Premier pro (for video editing & sound design).
My works (but not all) you can find in my profile on UPWORK or on Behance:

Website not available. Sign in: https://www.twine.net/signup

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Skills

3D
3D Animation
Ad
Adobe After Effects
Adobe Premiere Pro
Ar
Artwork
Blender
3D
3D Model
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Experience Level

3D Animation
Expert
Adobe After Effects
Expert
Adobe Premiere Pro
Expert
Artwork
Expert
Blender
Expert
3D Model
Expert
Unreal Engine 4
Expert
Explainer Video
Intermediate

Language

English
Advanced

Education

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Qualifications

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Industry Experience

Media & Entertainment
    uniE608 RHINOX Buckets visualization and animation
    Blender renders and motion from STL files provided by compony.
    uniE608 3D motion of product
    3d modelling, animation, compositing and sound design. Yours product can be here!
    uniE608 3d modeling and animation in Blender and Cinema 4D
    3d modeling and animation in Blender and Cinema 4D.
    uniE608 Animated landscape
    This is realistic environment got visualization in Blender. I added my own creative touches to the modeling style and lighting. All scene where based on real environmental refs. Tricky thing was creating forest more suitable for this area. Modeling, self-made textures, lightning for morning atmosphere,