I have a deep passion for video games and transmedia storytelling, with a strong curiosity for techniques in character design, landscape illustration, and world-building. I contributed seven chapters to a horror anthology book that is currently in development. Since 2011, I have practiced written roleplay, honing my skills in describing scenarios, characters, emotions, and actions. I created a Viking Age and Norse mythology-based roleplay Discord server, where I researched and adapted content that I plan to develop into a role-playing game with a dice system, rules, and cultural elements.
In 2019, I worked on a university project creating a fantasy universe, participating in world-building, establishing the laws of five worlds, designing historical timelines, and ensuring character coherence across participants. I also have a board game idea that could be adapted into a video game, inspired by a previous roleplay project.
I am passionate about 2D illustration, which I now focus on through Instagram (“bittermaws”). In 3D modeling, I enjoy the challenge, showcased in my thesis on “Alternative character redesigns for MOBA video games, away from sexualization,” where I redesigned five League of Legends characters, modeling them in new, non-sexualized forms.
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