Digital animator specialized in 2d rig/cut-out, one year of experience in the video game industry and one year working as a freelancer in animations with Spine. Highly organized and committed to my work, constantly looking for ways to improve in it and eager to grow in my career as a video game animator.
One of the things I like most about being an animator is that to be good at it you have to see the world as it is, to spend a lot of time observing people (not in a weird way) watching their movements and expressions. Every living being in this world is totally different from another in how it moves and expresses itself, which makes you understand that every animation every time you give ‘‘life’’ to a character or object has to be unique. I invite you to discover in what unique ways I can give life to your projects.
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