Versatile 3D Artist with expertise in both traditional and digital art forms, dedicated to pushing creative boundaries and enhancing user experiences in interactive media.

Fabian Tasama-Gomez

Versatile 3D Artist with expertise in both traditional and digital art forms, dedicated to pushing creative boundaries and enhancing user experiences in interactive media.

Available to hire

Versatile 3D Artist with expertise in both traditional and digital art forms, dedicated to pushing creative boundaries and enhancing user experiences in interactive media.

Skills

Ar
Artwork
Ca
Cartoon
Il
Illustration
3D
3D Design
3D
3D Model
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Experience Level

Artwork
Expert
Cartoon
Expert
Illustration
Expert
3D Design
Expert
3D Model
Expert
Book Illustration
Expert
Character Design
Expert
Comic Strip
Expert
Motion Graphic
Intermediate
3D Animation
Intermediate

Language

Spanish; Castilian
Fluent
English
Fluent

Education

Bachelor of Fine Arts at William Paterson University
September 2, 2003 - May 23, 2007
• Majored in Animation • Graphic novel thesis presentation
Associates of Arts and Science at Bergen Community College
September 4, 2001 - May 21, 2003
• Majored in 3D Animation • Theatrical 3D Animation Presentation

Qualifications

Add your qualifications or awards here.

Industry Experience

Computers & Electronics, Financial Services, Healthcare, Manufacturing, Media & Entertainment, Transportation & Logistics, Professional Services, Telecommunications, Retail
    uniE608 Mystic Portal
    This portal scene in blender in Blender. Trees and rocks are assets from Quixel Megascans. Used the textures, shrub/flower assets and HDRI BG from Poly Haven. I decided to add some light volume fog and dust particle effects to give a natural life to the scene environment. Worked with the lighting and caustics of the portal to effect the environment. This gave the scene a stylistic color effect. Fix the Mixamo animation on the character: Animated the stiff cape and finalized with a walking sequence. Lastly I did add slight dolly and zoom to the camera and render with the Cycles Engine. Edited this video in AfterEffects by adding sound from mixkit.co and freesound.com. video animator videoeditor
    uniE608 Unreal Engine Cabin Scene
    Created in Unreal Engine 5, mountains, and floor assets created in Blender, plants, character, cabin, and some rocks assets from Quixel Megascans. video animator videoeditor