I'm a 3D Generalist with a passion for crafting immersive visuals and engaging digital experiences. With extensive experience in the creative and tech industries, I specialize in 3D modeling, animation, and rendering for a variety of sectors, including web3, gaming, and brand storytelling. My work stands out for its blend of artistic flair, technical precision, and strategic problem-solving—delivering designs that resonate and perform. What sets me apart is my ability to fuse visual aesthetics with functional design. Whether I'm creating web3 assets, product visualizations, or interactive environments, I bring a deep understanding of user behavior, cutting-edge tools, and emerging trends to every project. Employment and Project Experience Junior Designer — Maha Studio. January 2022 - March 2023 Led the design of Characters and 3D assets that elevated marketing campaigns, contributing to the success of key product launches. Digital Sculptor — Minaland. August 2023 - December 2024 Collaborated with cross-functional teams to create immersive create semi-realistic Character for game and metaverse project. 3D Generalist --PCNGi. July 2024 - September 2024 Worked closely with other team in crafting stylized character design and also rigged them for animation project 3D Generalist -- GoldMine August 2024 -- December 2024 Developed Stylized Character for web3 Games, texture, rigged and also animated them My expertise spans industry-leading tools like Zbrush, Maya, Blender, Substance Painter and Adobe Suite, ensuring a seamless workflow from concept to delivery. Let's work together to bring your vision to life—in 3D.

graphieneo

I'm a 3D Generalist with a passion for crafting immersive visuals and engaging digital experiences. With extensive experience in the creative and tech industries, I specialize in 3D modeling, animation, and rendering for a variety of sectors, including web3, gaming, and brand storytelling. My work stands out for its blend of artistic flair, technical precision, and strategic problem-solving—delivering designs that resonate and perform. What sets me apart is my ability to fuse visual aesthetics with functional design. Whether I'm creating web3 assets, product visualizations, or interactive environments, I bring a deep understanding of user behavior, cutting-edge tools, and emerging trends to every project. Employment and Project Experience Junior Designer — Maha Studio. January 2022 - March 2023 Led the design of Characters and 3D assets that elevated marketing campaigns, contributing to the success of key product launches. Digital Sculptor — Minaland. August 2023 - December 2024 Collaborated with cross-functional teams to create immersive create semi-realistic Character for game and metaverse project. 3D Generalist --PCNGi. July 2024 - September 2024 Worked closely with other team in crafting stylized character design and also rigged them for animation project 3D Generalist -- GoldMine August 2024 -- December 2024 Developed Stylized Character for web3 Games, texture, rigged and also animated them My expertise spans industry-leading tools like Zbrush, Maya, Blender, Substance Painter and Adobe Suite, ensuring a seamless workflow from concept to delivery. Let's work together to bring your vision to life—in 3D.

Available to hire

I’m a 3D Generalist with a passion for crafting immersive visuals and engaging digital experiences. With extensive experience in the creative and tech industries, I specialize in 3D modeling, animation, and rendering for a variety of sectors, including web3, gaming, and brand storytelling. My work stands out for its blend of artistic flair, technical precision, and strategic problem-solving—delivering designs that resonate and perform.

What sets me apart is my ability to fuse visual aesthetics with functional design. Whether I’m creating web3 assets, product visualizations, or interactive environments, I bring a deep understanding of user behavior, cutting-edge tools, and emerging trends to every project.

Employment and Project Experience

Junior Designer — Maha Studio.
January 2022 - March 2023
Led the design of Characters and 3D assets that elevated marketing campaigns, contributing to the success of key product launches.

Digital Sculptor — Minaland.
August 2023 - December 2024
Collaborated with cross-functional teams to create immersive create semi-realistic Character for game and metaverse project.

3D Generalist --PCNGi.
July 2024 - September 2024
Worked closely with other team in crafting stylized character design and also rigged them for animation project

3D Generalist – GoldMine
August 2024 – December 2024
Developed Stylized Character for web3 Games, texture, rigged and also animated them

My expertise spans industry-leading tools like Zbrush, Maya, Blender, Substance Painter and Adobe Suite, ensuring a seamless workflow from concept to delivery. Let’s work together to bring your vision to life—in 3D.

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Language

Education

Bachelor of Technology at Federal University of Technology, Akure
September 17, 2017 - September 20, 2022

Qualifications

Internship at Orange VFX Studio
January 17, 2023 - September 12, 2023

Industry Experience

Computers & Electronics, Education, Gaming, Software & Internet, Transportation & Logistics
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