As a polyhedric artist with experience across a range of creative fields, I offer a diverse skill set in fine arts, graphic design, 3D modeling and animation, TD, AI, post-production, video, and photo editing. With a focus on delivering high-quality work that meets the unique needs of each project, I approach every opportunity with a passion for creativity and a commitment to excellence. My background includes an academic foundation in fine arts, with a degree in painting from Milan's Fine Arts Academy. Over the course of my 20-year career, I've honed my skills in graphics, illustration, 3D modeling and sculpting, VFX, animation, rendering, and other key areas. From ideation to execution, I have a proven track record of managing the entire creative pipeline, with the ability to handle every aspect of the project, from the initial concept to post-production. In terms of software proficiency, I am well-versed in a variety of DCC programs, including Adobe Suite, Houdini, Cinema 4d, Blender, Zbrush, Substance Painter, Arnold, Keyshot, and Mantra, among others. If you are in need of an artist who can deliver technically sound work with a strong focus on quality and originality, look no further. Please take a look at my portfolio for examples of my work (links provided below), and let's discuss how I can help bring your creative vision to life. --- **Employment and project experience** **Senior Graphic Designer** UZH Zurich _January 2018 - Now_ **Independent artist** _January 2010 - December 2017_ --- **Qualifications and education** _BA in Fine Arts_ at Brera's Academy of Fine Arts, Milan _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_

As a polyhedric artist with experience across a range of creative fields, I offer a diverse skill set in fine arts, graphic design, 3D modeling and animation, TD, AI, post-production, video, and photo editing. With a focus on delivering high-quality work that meets the unique needs of each project, I approach every opportunity with a passion for creativity and a commitment to excellence. My background includes an academic foundation in fine arts, with a degree in painting from Milan's Fine Arts Academy. Over the course of my 20-year career, I've honed my skills in graphics, illustration, 3D modeling and sculpting, VFX, animation, rendering, and other key areas. From ideation to execution, I have a proven track record of managing the entire creative pipeline, with the ability to handle every aspect of the project, from the initial concept to post-production. In terms of software proficiency, I am well-versed in a variety of DCC programs, including Adobe Suite, Houdini, Cinema 4d, Blender, Zbrush, Substance Painter, Arnold, Keyshot, and Mantra, among others. If you are in need of an artist who can deliver technically sound work with a strong focus on quality and originality, look no further. Please take a look at my portfolio for examples of my work (links provided below), and let's discuss how I can help bring your creative vision to life. --- **Employment and project experience** **Senior Graphic Designer** UZH Zurich _January 2018 - Now_ **Independent artist** _January 2010 - December 2017_ --- **Qualifications and education** _BA in Fine Arts_ at Brera's Academy of Fine Arts, Milan _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

As a polyhedric artist with experience across a range of creative fields, I offer a diverse skill set in fine arts, graphic design, 3D modeling and animation, TD, AI, post-production, video, and photo editing.

With a focus on delivering high-quality work that meets the unique needs of each project, I approach every opportunity with a passion for creativity and a commitment to excellence.

My background includes an academic foundation in fine arts, with a degree in painting from Milan’s Fine Arts Academy. Over the course of my 20-year career, I’ve honed my skills in graphics, illustration, 3D modeling and sculpting, VFX, animation, rendering, and other key areas.

From ideation to execution, I have a proven track record of managing the entire creative pipeline, with the ability to handle every aspect of the project, from the initial concept to post-production.

In terms of software proficiency, I am well-versed in a variety of DCC programs, including Adobe Suite, Houdini, Cinema 4d, Blender, Zbrush, Substance Painter, Arnold, Keyshot, and Mantra, among others.

If you are in need of an artist who can deliver technically sound work with a strong focus on quality and originality, look no further. Please take a look at my portfolio for examples of my work (links provided below), and let’s discuss how I can help bring your creative vision to life.


Employment and project experience

Senior Graphic Designer UZH Zurich
January 2018 - Now

Independent artist
January 2010 - December 2017


Qualifications and education
BA in Fine Arts at Brera’s Academy of Fine Arts, Milan

Website not available. Sign in: https://www.twine.net/signup
Website not available. Sign in: https://www.twine.net/signup

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Skills

We
Web Design
3D
3D Model
Su
Substance Painter
Mo
Motion Graphic
Il
Illustration
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Experience Level

Web Design
Expert
3D Model
Expert
Substance Painter
Expert
Motion Graphic
Expert
Illustration
Expert
adobe photoshop
Expert
Adobe Premiere Pro
Expert
3D Design
Expert
3D Animation
Expert
Affinity Photo
Expert
Animation
Expert
Autodesk Maya
Expert
blender
Expert
Adobe illustrator
Expert
MAXON Cinema 4D
Expert
DaVinci Resolve Studio
Intermediate
Adobe InDesign
Intermediate
Unity
Intermediate
C++
Beginner
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Language

English
Advanced
German
Advanced
Italian
Fluent
Russian
Fluent
French
Beginner

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Other, Computers & Electronics, Professional Services
    uniE613 medifast
    Part of a contest on Freelancer, this was a logo for a medical supplies company, Medifast. The project consisted of creating a full branding package, including a 3D model on which the logo has been defined, a main logo with variations and graphical and simplified versions of the same. (please download the attached file - you need to remove back ticks from the file's name in order to open it) logo graphicdesigner branding illustrator designer
    uniE608 showreel 2021
    showreel of a collection of sketches made between 2018-2020. mostly personal projects (graffuturism) and some commercials too advert video motiongraphics vfx
    uniE621 setup
    series of setups - personal project studies of modeling/sculpting and rendering/texturing check https://www.instagram.com/grebenshyo/ for more
    uniE621 setup3
    from 'setups' series - personal project studies of modeling/sculpting and rendering/texturing check https://www.instagram.com/grebenshyo/ for more
    uniE621 setup2
    from 'setups' series - personal project studies of modeling/sculpting and rendering/texturing check https://www.instagram.com/grebenshyo/ for more
    uniE621 inside
    album cover for Az Rotator's 'Inside' (2020) check https://www.instagram.com/grebenshyo/ for more
    uniE608 5mo
    5mo - personal project study of sims and motrack check https://www.instagram.com/grebenshyo/ for more