I have over 20 years experience as a sound designer, composer, mix engineer, music producer, post production engineer, dialog editor for film and games. I have designed iconic audio for some small and large productions. 15+ years professional experience full time - this is not a side gig for me. **Audio Formats** - 5.1 - Atmos - Ambisonic - Stereo - Mono - Non-linear audio formats - Mod Tracker format music **Key project experience** _2019_ - Award Winning AAA VR Movie - Immersive Sound Design & Technical Sound Design _2019_ - Just Add Milk - Animated movie - Music, Sound Design, Mix, Master _2018_ - Greedy Cave 2 - Mobile RPG - Sound Design _2018_ - Call of Duty Global Operations Mobile - Sound Design _2018_ - Trove MMORPG - Composition, Sound Design, Technical Sound Designer, Mix Engineer, Voice Actor, Music Producer, Audio Director Trailer Production Audio (music, sfx, mix, vo) _2017_ - Bloody Zombies VR - Sound Design _2015_ - Atlas Reactor Game - Sound Design, Composer, Technical Sound Designer, Audio Implementer, Audio Director. **Qualifications and education** _Audio Engineer (Dip) - SAE _Software Analyst Programmer (BaSc)- UniSA **Experience** - C# - Unity - Unreal 4 Blueprints - Technical audio design and implementation including technical spatial audio design.

YB

I have over 20 years experience as a sound designer, composer, mix engineer, music producer, post production engineer, dialog editor for film and games. I have designed iconic audio for some small and large productions. 15+ years professional experience full time - this is not a side gig for me. **Audio Formats** - 5.1 - Atmos - Ambisonic - Stereo - Mono - Non-linear audio formats - Mod Tracker format music **Key project experience** _2019_ - Award Winning AAA VR Movie - Immersive Sound Design & Technical Sound Design _2019_ - Just Add Milk - Animated movie - Music, Sound Design, Mix, Master _2018_ - Greedy Cave 2 - Mobile RPG - Sound Design _2018_ - Call of Duty Global Operations Mobile - Sound Design _2018_ - Trove MMORPG - Composition, Sound Design, Technical Sound Designer, Mix Engineer, Voice Actor, Music Producer, Audio Director Trailer Production Audio (music, sfx, mix, vo) _2017_ - Bloody Zombies VR - Sound Design _2015_ - Atlas Reactor Game - Sound Design, Composer, Technical Sound Designer, Audio Implementer, Audio Director. **Qualifications and education** _Audio Engineer (Dip) - SAE _Software Analyst Programmer (BaSc)- UniSA **Experience** - C# - Unity - Unreal 4 Blueprints - Technical audio design and implementation including technical spatial audio design.

Available to hire

I have over 20 years experience as a sound designer, composer, mix engineer, music producer, post production engineer, dialog editor for film and games.

I have designed iconic audio for some small and large productions. 15+ years professional experience full time - this is not a side gig for me.

Audio Formats

  • 5.1
  • Atmos
  • Ambisonic
  • Stereo
  • Mono
  • Non-linear audio formats
  • Mod Tracker format music

Key project experience
2019 - Award Winning AAA VR Movie - Immersive Sound Design & Technical Sound Design
2019 - Just Add Milk - Animated movie - Music, Sound Design, Mix, Master
2018 - Greedy Cave 2 - Mobile RPG - Sound Design
2018 - Call of Duty Global Operations Mobile - Sound Design
2018 - Trove MMORPG - Composition, Sound Design, Technical Sound Designer, Mix Engineer, Voice Actor, Music Producer, Audio Director Trailer Production Audio (music, sfx, mix, vo)
2017 - Bloody Zombies VR - Sound Design
2015 - Atlas Reactor Game - Sound Design, Composer, Technical Sound Designer, Audio Implementer, Audio Director.

Qualifications and education
_Audio Engineer (Dip) - SAE
_Software Analyst Programmer (BaSc)- UniSA

Experience

  • C#
  • Unity
  • Unreal 4 Blueprints
  • Technical audio design and implementation including technical spatial audio design.
See more

Skills

Steinberg Nuendo
Sony Sound Forge
Pro Tools
Unreal Engine 4
Adobe Audition
See more

Experience Level

Steinberg Nuendo
Expert
Sony Sound Forge
Expert
Pro Tools
Expert
Unreal Engine 4
Intermediate
Adobe Audition
Intermediate
Unity 3D
Intermediate
Audacity
Intermediate
REAPER
Intermediate
See more

Education

Bachelor of Science at University of South Australia
January 29, 2024 - January 1, 1994
Distinction
Diploma at SAE
January 29, 2024 - June 29, 2004
Top of claas

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education
    uniE608 Bloody Zombies VR
    I provided Sound Design and support to the developers to implement the audio. sounddesign
    uniE608 Atlas Reactor Game
    I was audio director on this game project. I created 5.1 ambiance SFX for the levels. Designed all the character sounds and abilities. Sourced, hired, and directed voice actors. Edited and processed the voice files. Implemented all audio into middleware and game engine. Wrote both the theme music and adaptive in-game music. Directed two other sound designers to create content for other characters. video sounddesign composer composition gameaudio