Hi, I’m Hemanga Dutta, a senior 3D character and asset artist based in Dibrugarh, Assam, India. I work remotely with teams in Europe, The US and other countries clients . I specialize in stylized game characters and props using Maya, ZBrush, and Substance Painter. I also do hand-painted textures for low-poly models, and I love developing cartoons from my own imagination, sketching them and turning those sketches into 3D character models.
I enjoy turning ideas into polished visuals and collaborating to create memorable game assets. My goal is to craft expressive characters and assets that fit the game world and storytelling goals, while continuously learning and adopting new techniques. My portfolio link is hemangadutta.artstation.com
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