Twine
Twine

Hi, I’m Bruce Huang – a 3D Character Artist with 10+ years of experience! I specialize in 3D character modeling, hair creation, and outfit design for AAA and indie games. With expertise in ZBrush, Blender, Substance Painter, and

huqin huang

Hi, I’m Bruce Huang – a 3D Character Artist with 10+ years of experience! I specialize in 3D character modeling, hair creation, and outfit design for AAA and indie games. With expertise in ZBrush, Blender, Substance Painter, and Unreal Engine, I create high-quality, real-time optimized assets. 💎 Key Skills: ✔ 3D Character Modeling (High & Low Poly) ✔ PBR Texturing & UV Mapping ✔ Hair Grooming & Cloth Simulation ✔ Game-ready Assets for Unreal & Unity 🎮 Notable Work: I have worked on projects like Microsoft

Available to hire

Hi, I’m Bruce Huang – a 3D Character Artist with 10+ years of experience!

I specialize in 3D character modeling, hair creation, and outfit design for AAA and indie games. With expertise in ZBrush, Blender, Substance Painter, and Unreal Engine, I create high-quality, real-time optimized assets.

💎 Key Skills:
✔ 3D Character Modeling (High & Low Poly)
✔ PBR Texturing & UV Mapping
✔ Hair Grooming & Cloth Simulation
✔ Game-ready Assets for Unreal & Unity

🎮 Notable Work:
I have worked on projects like Microsoft Flight Simulator 2024, where I created realistic character hair and clothing optimized for real-time performance. I am passionate about crafting detailed, immersive characters that enhance gameplay experiences.

📩 Let’s Work Together!
I am available for freelance and contract work. If you need a skilled 3D artist to bring your characters to life, feel free to reach out!

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Skills

3D
3D Design
3D
3D Model
Ga
Game Design
Un
Unity 3D
Unreal Engine 4
ZB
ZBrush

Experience Level

3D Design
Expert
3D Model
Expert
Game Design
Expert
Unity 3D
Expert
Unreal Engine 4
Expert
ZBrush
Expert

Language

English
Advanced
Chinese
Fluent

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming
    uniE621 Microsoft Flight Simulator 2024 - 3D Character Hair & Outfit Creation
    For Microsoft Flight Simulator 2024, I was responsible for designing and creating high-quality 3D character hair and outfits. My work involved sculpting, texturing, and optimizing the assets for real-time rendering in the game engine. The goal was to achieve a realistic and immersive look while
    uniE621 Microsoft Flight Simulator 2024 - 3D Character Hair & Outfit Creation
    For Microsoft Flight Simulator 2024, I was responsible for designing and creating high-quality 3D character hair and outfits. My work involved sculpting, texturing, and optimizing the assets for real-time rendering in the game engine. The goal was to achieve a realistic and immersive look while
    uniE621 Microsoft Flight Simulator 2024 - 3D Character Hair & Outfit Creation
    For Microsoft Flight Simulator 2024, I was responsible for designing and creating high-quality 3D character hair and outfits. My work involved sculpting, texturing, and optimizing the assets for real-time rendering in the game engine. The goal was to achieve a realistic and immersive look while
    uniE621 Microsoft Flight Simulator 2024 - 3D Character Hair & Outfit Creation
    For Microsoft Flight Simulator 2024, I was responsible for designing and creating high-quality 3D character hair and outfits. My work involved sculpting, texturing, and optimizing the assets for real-time rendering in the game engine. The goal was to achieve a realistic and immersive look while
    uniE621 Microsoft Flight Simulator 2024 - 3D Character Hair & Outfit Creation
    For Microsoft Flight Simulator 2024, I was responsible for designing and creating high-quality 3D character hair and outfits. My work involved sculpting, texturing, and optimizing the assets for real-time rendering in the game engine. The goal was to achieve a realistic and immersive look while
    uniE621 Microsoft Flight Simulator 2024 - 3D Character Hair & Outfit Creation
    For Microsoft Flight Simulator 2024, I was responsible for designing and creating high-quality 3D character hair and outfits. My work involved sculpting, texturing, and optimizing the assets for real-time rendering in the game engine. The goal was to achieve a realistic and immersive look while
    uniE621 Microsoft Flight Simulator 2024 - 3D Character Hair & Outfit Creation
    For Microsoft Flight Simulator 2024, I was responsible for designing and creating high-quality 3D character hair and outfits. My work involved sculpting, texturing, and optimizing the assets for real-time rendering in the game engine. The goal was to achieve a realistic and immersive look while
    uniE621 Microsoft Flight Simulator 2024 - 3D Character Hair & Outfit Creation
    For Microsoft Flight Simulator 2024, I was responsible for designing and creating high-quality 3D character hair and outfits. My work involved sculpting, texturing, and optimizing the assets for real-time rendering in the game engine. The goal was to achieve a realistic and immersive look while
    uniE621 Microsoft Flight Simulator 2024 - 3D Character Hair & Outfit Creation
    For Microsoft Flight Simulator 2024, I was responsible for designing and creating high-quality 3D character hair and outfits. My work involved sculpting, texturing, and optimizing the assets for real-time rendering in the game engine. The goal was to achieve a realistic and immersive look while
    uniE621 Microsoft Flight Simulator 2024 - 3D Character Hair & Outfit Creation
    For Microsoft Flight Simulator 2024, I was responsible for designing and creating high-quality 3D character hair and outfits. My work involved sculpting, texturing, and optimizing the assets for real-time rendering in the game engine. The goal was to achieve a realistic and immersive look while
    uniE621 Microsoft Flight Simulator 2024 - 3D Character Hair & Outfit Creation
    For Microsoft Flight Simulator 2024, I was responsible for designing and creating high-quality 3D character hair and outfits. My work involved sculpting, texturing, and optimizing the assets for real-time rendering in the game engine. The goal was to achieve a realistic and immersive look while
    uniE621 Microsoft Flight Simulator 2024 - 3D Character Hair & Outfit Creation
    For Microsoft Flight Simulator 2024, I was responsible for designing and creating high-quality 3D character hair and outfits. My work involved sculpting, texturing, and optimizing the assets for real-time rendering in the game engine. The goal was to achieve a realistic and immersive look while

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