As a skilled 3D artist and frontend web developer, I bring a unique blend of technical expertise and creative vision to every project. Specializing in the complete game asset pipeline, product rendering, and architectural visualization, I create detailed, optimized assets that stand out in both real-time engines and high-end renders. My workflow includes industry-standard tools like Blender, Substance Painter, and Marmoset, ensuring that I deliver professional-grade visuals and assets. Additionally, with proficiency in HTML, CSS, and JavaScript, I bridge the gap between interactive design and visual storytelling, offering clients a full-spectrum approach to digital projects. What sets me apart is my deep understanding of both 3D artistry and frontend development—allowing me to anticipate how assets will function across different platforms, whether it’s for games, product showcases, or interactive experiences. I bring not only quality but efficiency, always ensuring that the technical underpinnings support a polished and engaging user experience. --- **Employment and project experience** Graphic Designer, Web Developer, 3D Artist - Eternal Design Studio 2012 - 2021 Graphic Designer & Web Developer -FloMedia 2018 - 2019 3D Generalist - bzar Feb 2022 - March 2023 3D Generalist - INVNT LLC June 2023 - August 2023

Mohammed M

As a skilled 3D artist and frontend web developer, I bring a unique blend of technical expertise and creative vision to every project. Specializing in the complete game asset pipeline, product rendering, and architectural visualization, I create detailed, optimized assets that stand out in both real-time engines and high-end renders. My workflow includes industry-standard tools like Blender, Substance Painter, and Marmoset, ensuring that I deliver professional-grade visuals and assets. Additionally, with proficiency in HTML, CSS, and JavaScript, I bridge the gap between interactive design and visual storytelling, offering clients a full-spectrum approach to digital projects. What sets me apart is my deep understanding of both 3D artistry and frontend development—allowing me to anticipate how assets will function across different platforms, whether it’s for games, product showcases, or interactive experiences. I bring not only quality but efficiency, always ensuring that the technical underpinnings support a polished and engaging user experience. --- **Employment and project experience** Graphic Designer, Web Developer, 3D Artist - Eternal Design Studio 2012 - 2021 Graphic Designer & Web Developer -FloMedia 2018 - 2019 3D Generalist - bzar Feb 2022 - March 2023 3D Generalist - INVNT LLC June 2023 - August 2023

Available to hire

As a skilled 3D artist and frontend web developer, I bring a unique blend of technical expertise and creative vision to every project. Specializing in the complete game asset pipeline, product rendering, and architectural visualization, I create detailed, optimized assets that stand out in both real-time engines and high-end renders.

My workflow includes industry-standard tools like Blender, Substance Painter, and Marmoset, ensuring that I deliver professional-grade visuals and assets. Additionally, with proficiency in HTML, CSS, and JavaScript, I bridge the gap between interactive design and visual storytelling, offering clients a full-spectrum approach to digital projects.

What sets me apart is my deep understanding of both 3D artistry and frontend development—allowing me to anticipate how assets will function across different platforms, whether it’s for games, product showcases, or interactive experiences. I bring not only quality but efficiency, always ensuring that the technical underpinnings support a polished and engaging user experience.


Employment and project experience

Graphic Designer, Web Developer, 3D Artist - Eternal Design Studio
2012 - 2021

Graphic Designer & Web Developer -FloMedia
2018 - 2019

3D Generalist - bzar
Feb 2022 - March 2023

3D Generalist - INVNT LLC
June 2023 - August 2023

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Skills

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Experience Level

3D Model
Expert
Blender
Expert
Bootstrap
Expert
CSS
Expert
HTML5
Expert
3D Design
Intermediate
Substance Painter
Intermediate
Web Design
Intermediate
Game Design
Intermediate
JavaScript
Intermediate
Tailwind
Intermediate
Unreal Engine 4
Beginner
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Education

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Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Other, Computers & Electronics
    uniE621 Enfield No.2 Game Asset
    A personal piece to demonstrate my hard surface skills. Modelled and textured, high to low poly workflow. https://www.twine.net/signin gameasset 3dmodel gamemodel lowpoly weapon gun
    uniE621 Lamborghini Backpack Game Asset
    A backpack for a Lamborghini metaverse project. Tasked to model, texture, optimize and setup asset in Unreal Engine. https://www.twine.net/signin gameasset 3d 3dartist lowpoly backpack
    uniE621 Claymore - Bucket Helmet Game Asset
    Task to model and texture a game ready medieval bucket helmet for the indie game Claymore. https://www.twine.net/signin gameasset 3d 3dmodel lowpoly armor helmet 3dartist gameart
    uniE621 Claymore - Viking Sword Game Asset
    A game ready, low poly, optimized weapon asset for the game Claymore. I was tasked to design, model and texture the prop. https://www.twine.net/signin gameasset 3dmodel gamemodel lowpoly weapon sword
    uniE621 Lipstick Product Visualization
    Modelling, texturing and rendering of lipstick for visualization. This project was done with a little animation as well. https://www.behance.net/gallery/208160945/Nova-Glam-Product-Visualization 3d productvisualization productrender 3dartist branding
    uniE621 WTT Saudi Smash - Exhibition Visualization
    Tasked to design two exhibition booths for the WTT Saudi Smash event in Jeddah. These stands were built and set up for the event. Design, modelling, texture, rendering. https://www.behance.net/gallery/208160363/WTT-Saudi-Smash 3d 3dartist graphicdesigner illustrator branding render exhibition booths 3dvisualization