University of Texas, Austin, TX January 2024 – May 2023
Featherbound is a short puzzle-platformer about a flightless bird collecting fallen eggs; it was created as part of a team project in UT's Game Design and Development Program, and I had a wide variety of contributions to the work.
Modeled, textured, and animated our main bird character -- Pip.
Implemented key game mechanics and puzzle systems.
Designed/whiteboxed half our levels and updated them according to player feedback.University of Texas, Austin, TX January 2024 – May 2023
Featherbound is a short puzzle-platformer about a flightless bird collecting fallen eggs; it was created as part of a team project in UT's Game Design and Development Program, and I had a wide variety of contributions to the work.
Modeled, textured, and animated our main bird character -- Pip.
Implemented key game mechanics and puzzle systems.
Designed/whiteboxed half our levels and updated them according to player feedback.WWWWWWWWUniversity of Texas, Austin, TX January 2024 – May 2023
Featherbound is a short puzzle-platformer about a flightless bird collecting fallen eggs; it was created as part of a team project in UT's Game Design and Development Program, and I had a wide variety of contributions to the work.
Modeled, textured, and animated our main bird character -- Pip.
Implemented key game mechanics and puzzle systems.
Designed/whiteboxed half our levels and updated them according to player feedback.