I create Game Art for Fun I have spent the better part of the last 5 years honing my Skills on Blender, Unity, Photoshop, Coco Studios, and other platforms. I have also accumulated a good deal of expertise in the hyper and hybrid casual gaming space. I have worked on more than 100 games, and by lowering CPI and increasing retention, I have effectively improved KPIs. Additionally, I developed a number of creative videos for marketing and updated games to reflect current trends. I have excellent communication abilities and have worked with many businesses from around the globe. Over the years, I've had the honour of working with a variety of teams made up of programmers, designers, illustrators, video editors and artists working on various distinctive gaming and research projects. I have collaborated with these groups to ensure that development processes are operating well. I always strive to improve every project by bringing in fresh, innovative ideas and solutions, and I like to keep an all-encompassing perspective that considers the limitations of both the art and the technology. I'd love to broaden my horizons, meet like-minded individuals, and have frank conversations about games, animation, movies, artificial intelligence, and other topics that have the potential to completely transform the world of art.

Nischal Jain

I create Game Art for Fun I have spent the better part of the last 5 years honing my Skills on Blender, Unity, Photoshop, Coco Studios, and other platforms. I have also accumulated a good deal of expertise in the hyper and hybrid casual gaming space. I have worked on more than 100 games, and by lowering CPI and increasing retention, I have effectively improved KPIs. Additionally, I developed a number of creative videos for marketing and updated games to reflect current trends. I have excellent communication abilities and have worked with many businesses from around the globe. Over the years, I've had the honour of working with a variety of teams made up of programmers, designers, illustrators, video editors and artists working on various distinctive gaming and research projects. I have collaborated with these groups to ensure that development processes are operating well. I always strive to improve every project by bringing in fresh, innovative ideas and solutions, and I like to keep an all-encompassing perspective that considers the limitations of both the art and the technology. I'd love to broaden my horizons, meet like-minded individuals, and have frank conversations about games, animation, movies, artificial intelligence, and other topics that have the potential to completely transform the world of art.

Available to hire

I create Game Art for Fun

I have spent the better part of the last 5 years honing my Skills on Blender, Unity, Photoshop, Coco Studios, and other platforms. I have also accumulated a good deal of expertise in the hyper and hybrid casual gaming space. I have worked on more than 100 games, and by lowering CPI and increasing retention, I have effectively improved KPIs. Additionally, I developed a number of creative videos for marketing and updated games to reflect current trends. I have excellent communication abilities and have worked with many businesses from around the globe.

Over the years, I’ve had the honour of working with a variety of teams made up of programmers, designers, illustrators, video editors and artists working on various distinctive gaming and research projects. I have collaborated with these groups to ensure that development processes are operating well. I always strive to improve every project by bringing in fresh, innovative ideas and solutions, and I like to keep an all-encompassing perspective that considers the limitations of both the art and the technology.

I’d love to broaden my horizons, meet like-minded individuals, and have frank conversations about games, animation, movies, artificial intelligence, and other topics that have the potential to completely transform the world of art.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert

Work Experience

Add your work experience history here.

Education

Bachelor in Computer Applications at Symbiosis University
July 4, 2016 - April 4, 2019

Qualifications

Professional Game Artist
July 4, 2019 - January 4, 2025

Industry Experience

Gaming
    paper Blacksmith's Hut

    Created this 3D illustration with Lighting setup in Unity
    Also worked on a Lava Shader

    paper Fill my Lunchbox

    Created Game art from scratch for an Existing Live game called Lunchbox Ready