Hi, I’m Jingyu Yan, a passionate Level Designer!
I specialize in using Unreal Engine 5 to design, white-box, and set dress levels for various game genres.
My Experience Includes:
First-Person Adventure Game: Part of a 16-person team, where I designed 2D layouts and fully white-boxed and set-dressed key environments, including caves, crevasse valleys, and lighthouses.
Roguelike Deck Builder Shooter: Joined mid-project to design, white-box, and set dress a complete level, adapting to the established game style while enhancing player engagement.
VR Theme Park Experience: Collaborated with a 15-person interdisciplinary team to develop a VR game for Universal Creative, creating 2D layouts and concept art, and fully white-boxing and set dressing the level.
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