I am a recent graduate from SCAD looking to get started in the industry! I have animation experience along with modeling, lighting and drawing experience.

kaitlynmcgradyart173

I am a recent graduate from SCAD looking to get started in the industry! I have animation experience along with modeling, lighting and drawing experience.

Available to hire

I am a recent graduate from SCAD looking to get started in the industry! I have animation experience along with modeling, lighting and drawing experience.

Skills

3D
3D Animation
An
Animation
Autodesk Maya
3D
3D Model
Sh
Short Film
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Experience Level

3D Animation
Expert
Animation
Expert
Autodesk Maya
Expert
3D Model
Expert
Short Film
Expert
Tattoo Illustration
Intermediate

Education

Bachelors of Fine Arts in Animation at Savannah College of Art and Design
September 9, 2019 - March 14, 2024

Qualifications

Add your qualifications or awards here.
    uniE613 Make Your Mark - 3D Lighting Artist
    As a part of a team for a short film, I was responsible for lighting the scenes of the film. I lit the scenes according to mood, giving the scenes behind the curtain a cooler light for the character's worry and nervousness of performing and a warmer light on stage for the warm welcome from the audience.
    uniE613 Jumbo
    ● Worked virtually with a group of animators to create, edit and present a short film. ● Utilized enhanced communication skills to meet deadlines and make adjustments based on feedback. ● Assisted with shots and animated a segment that blended with the style of the film. ● Credited in the film that was shown at SCAD Atlantamation, the Savannah College of Art and Design’s showcase for exemplary animation
    uniE613 SlingShot
    ● Collaborated with a team of 15 animators to create an animated short film over the span of 20 weeks. ● Assisted in the modeling component of pre-production for the film, creating the main 3D components to be used during production. ● Attended feedback sessions with the team of animators to receive critique on shot composition and execution that was applied to later revisions. ● Worked with an industry professional on shots for the film, using his insights and guidance to create a professional level animation.
    uniE613 MenHeim Clinic
    ● Developed a student film with other animators both in-person and online, executing shots based on the project timeline and compositional needs. ● Cultivated personal knowledge on horror animation techniques and gained meaningful insights on the difference in style. ● Problem solved and worked through communication barriers and technical issues that halted production. ● Credited in the film that was shown at SCAD Atlantamation, the Savannah College of Art and Design’s showcase for exemplary animation.
    uniE613 ZERK
    ● Worked with the director to put blocked shots into spline and cleanup. ● Excelled using communication skills both in person and online to meet deadlines and make adjustments based on feedback. ● Assisted with multiple shots demonstrating weight and animated segments that blended with the style of the film. ● Worked with an industry professional on shots for the film, using his insights and guidance to create a professional level animation.
    uniE613 Petrichor - Lead Animator
    ● Was appointed the animation lead by the director for this thesis film. ● Utilized enhanced communication skills both in person and online to talk to animators and assist them with their shots, providing notes and deadlines for each phase throughout production. ● Animated a variety of shots throughout the film, working to expand my knowledge of animating expression shots and full body mechanics. ● Blocked out 36 shots in 2 weeks to keep the film on track for finishing production.
    uniE613 Quacker Clinic
    ● Collaborated with the director weekly to produce high quality animation for the film. ● Constructed an understanding of specific animal movements to better enhance the animation through weight and arcs. ● Attended feedback sessions remotely with the director to receive critique on shot composition and execution that was applied to later revisions.