With a strong foundation in 3D modeling, 2D illustration, and animation, I have honed my skills in crafting immersive digital experiences. My expertise lies in Blender 3D, where I excel in modeling, texturing, rigging, and animation. Additionally, I am proficient in industry-standard software like Photoshop, Adobe Illustrator, and various open-source digital art tools.
Throughout my career, I have successfully contributed to projects ranging from cartoon films and games to augmented reality applications. My previous roles at Polem Animation Studio (Brazil) and E-Creativ Studio (Brazil) have equipped me with valuable experience in 3D modeling, rigging and animation, allowing me to bring characters and environments to life with precision and creativity.
Currently, I am actively exploring the art of photography, further expanding my creative horizons and seeking new ways to capture the world around me.
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