Experienced Concept Artist and Comic Book Artist with 10+ years in creative industries. Expertise in character design, environment art, digital painting, and art direction for video games, comics, and multimedia projects. Proficient in Photoshop, 2D animation, and illustration techniques. Skilled collaborator and problem solver, delivering high-quality visuals that meet artistic and technical standards.
Core Skills
Concept Art: Characters, environments, props, and vehicles.
Digital Painting: Advanced rendering, Photoshop, and matte painting.
Character Design: Creating unique and compelling visual identities.
Art Direction: Leading art teams and overseeing project quality.
Collaboration & Communication: Team-oriented and feedback-driven.
Project Development: Experience with game design, storytelling, and visual development.
Professional Experience
Freelance Concept Artist
March 2020 – Present | Canada
Designed high-quality concept art for games and multimedia, focusing on characters, environments, and promotional assets.
Balanced artistic creativity with technical constraints to meet client requirements.
Delivered assets under tight deadlines, incorporating iterative feedback to refine designs.
Concept Artist – Digital Painting Studio
August 2023 – November 2023 | Toronto, Ontario
Created and refined 2D art for project-based skill-building and professional launches.
Collaborated with teams to establish visual styles and maintain consistency in concept designs.
Lead Artist – YETEM Art Studio
October 2015 – January 2020 | Canada
Managed the art production cycle, from initial sketches to final assets.
Designed characters, environments, and visual narratives aligning with creative briefs.
Mentored junior artists, fostering a collaborative and innovative team environment.
Concept Artist – Velenix Games
December 2015 – December 2018 | Toronto, Ontario
Developed illustrations and marketing assets for video games.
Proposed creative ideas and solved artistic challenges under time constraints.
Lead Artist – Imaginary Game Studios
January 2011 – December 2015 | Argentina
Conceptualized game visuals, including tone, ambiance, characters, and environments.
Delivered high-end visual solutions integrating artistic and technical requirements.
Education
Digital Painting Studio: Concept Art Certification (2023)
Escuela de Arte Multimedial Da Vinci: Animation and Illustration (2011–2013)
University of Buenos Aires: Architecture (2007–2010), Graphic Design (2006–2007)
Languages
English: Fluent
Spanish: Native
Portfolio
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Skills
Experience Level
Language
Education
Qualifications
Industry Experience
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